Fallout 3

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wallice

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Name: The Return of Mr.Callahan
Author: wallice
Category: Quest & Adventures
Required Files: Fallout 3, Broken Steel


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Description:
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Ever felt bad for blowing up the Citadell only to get Callahans Magnum?
Thats over, the real good guys now get a chance to learn more about the mysterious Mr. Callahan and get what they deserve (without using console commands)
I've made this little Quest because I'm really enjoying the good Karma playthroughs in Fallout3, but I'm also collecting every thing and hoard it somewhere, this gave me some headache in the end of Broken Steel.
But I didn't feel like simply putting items in the gameworld, I want to work (hard) for something...

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NOTE:
The Quest will only start if you: -completed 'Who dares wins'.
================================= -didn't destroy the Citadel.
-didn't kill Father Clifford (If you killed him you're evil and better had blown up the Citadel) because the Quest would make no sense if he's dead.

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Where it starts:
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On your next visit in the Citadel you should find somebody... or somebody finds you.

This Quest is unmarked, this means there are no map markers. I think it's not hard to figure out whats next, simply read all dialogues and notes/terminals you find.



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Installation:
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-extract the files into your Fallout3/Data folder.
-activate DirtyHarry.esp with the Fallout Mod Manager (FOMM) or the Launcher


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Deinstallation:
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-delete DirtyHarry.esp from your Fallout3/Data folder
-delete DirtyHarry Folder from your Fallout3/Data/textures
-delete DirtyHarry Folder from your Fallout3/Data/meshes


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Tools used:
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-The G.E.C.K.
-GIMP 2.6
-FO3edit

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NOTE:
I translated this from the german Version wich I made, hopefully my english isn't too bad.

As for every mod, especially Quests there can quite be some bugs, simply let me know and I take a look.

Don't forget to endorse if you like it.