I had this mod installed but it seemed to conflict with the Another Interior Mod as there was an entrance to the sprinvale sewers close to the Red Rocket and also by the water close to the school there was a relay station and another sewer entrance which overlapped each other and when trying to enter the one by red rocket or leave by the relay station after exploring inside the game crashed repeatedly.
Sadly i have had to uninstall this mod and everything seems to be fine now.
So how do you want to go outside to get Moriarty if their AI packages in the game he has worked and is a pillar in one place near the corner of the table.
Why? Because of the unreasonable stipulation that you must side with Tenpenny in Tenppeny Tower. Under normal circumstances, this might not be so bad, but I am playing with the Tenpenny Tower True Peace mod, and so I can't run those needed dialogue options through Micheal Masters and and Bessie Lynn instead of Lydia and Ling, and I have no idea how to reset the script options for them (resetting the quest does nothing. I would have to reset their individual scripts which no one seems to know how to do). This looked promising, but in order to play it, I'd need a full rest. And that ain't happening. End of story.
Well, only because you're using another mod and there's no compatibilty patch you're not allowed to b-i-t-c-h about this one. If you dislike the mod you can say it politely, but coming in saying "this sucks" is such an ungrateful and disrespectfull attitude that I really don't understand why you post a comment man. You don't want to restart your playtrough, that's good, but really, the problem is yours, not this mod's.
And if oyu really want it to work learn how to program and adapt mods and customise this one for yourself. Obviously you're not gonna take time to do that so you expect other people to do the work for your amusement, a really douchebag attitude.
In my version of the game, Tenpenny Tower is under the rule of the Ghouls. So Michel has taken the shop of lady Montenegro. The barkeeper Shakes tells me to see Montenegro for the Amplifier, but that is not possible, so I see Michel. But Michel does not have a Amplifier in his shop-inventory and there is no option of talking about the Amplifier. The Walkthrough that comes with this mod, does not tell anything about what to do now. I talked to Anekin, Anekin says to go to the bar, Shakes says to talk to Montenegro, but she had left the place and Michel took over.
There is also a quest-pointer at the gate of Megaton, but it does not say anything.
The mod is nice, but is not always clear what the game wants from you.
Please let me know what to do (please also by private message).
58 comments
Sadly i have had to uninstall this mod and everything seems to be fine now.
Why? Because of the unreasonable stipulation that you must side with Tenpenny in Tenppeny Tower. Under normal circumstances, this might not be so bad, but I am playing with the Tenpenny Tower True Peace mod, and so I can't run those needed dialogue options through Micheal Masters and and Bessie Lynn instead of Lydia and Ling, and I have no idea how to reset the script options for them (resetting the quest does nothing. I would have to reset their individual scripts which no one seems to know how to do). This looked promising, but in order to play it, I'd need a full rest. And that ain't happening. End of story.
And if oyu really want it to work learn how to program and adapt mods and customise this one for yourself. Obviously you're not gonna take time to do that so you expect other people to do the work for your amusement, a really douchebag attitude.
I think I found a problem in this mod.
SPOILERS!!!
In my version of the game, Tenpenny Tower is under the rule of the Ghouls. So Michel has taken the shop of lady Montenegro. The barkeeper Shakes tells me to see Montenegro for the Amplifier, but that is not possible, so I see Michel. But Michel does not have a Amplifier in his shop-inventory and there is no option of talking about the Amplifier. The Walkthrough that comes with this mod, does not tell anything about what to do now. I talked to Anekin, Anekin says to go to the bar, Shakes says to talk to Montenegro, but she had left the place and Michel took over.
There is also a quest-pointer at the gate of Megaton, but it does not say anything.
The mod is nice, but is not always clear what the game wants from you.
Please let me know what to do (please also by private message).