Fallout 3
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AlexScorpion and Weijiesen

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AlexScorpion

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103 comments

  1. Krythonian
    Krythonian
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    • 0 kudos
    First of all great mod and even better when you made it compatible with the fps grenade hotkey but I found a conflict where I can only use the smoke grenade with the fps grenade hotkey but not the shredder grenade, before i had this mod I can use shredder grenade with the hotkey but when I downloaded this mod I can no longer use the shredder grenade from EVE as both have the same icon. I can use the shredder grenade without the hotkey but not with the hotkey but I can use the smoke grenade with the hotkey. In my opinion try changing the icon for the smoke grenade.

    nevermind just bad load order, my bad but still the icon is for it is confusing if you have both the smoke grenade and shredder grenade
  2. weijiesen
    weijiesen
    • supporter
    • 1,204 kudos
    I suppose I could . . .
  3. maredark3d
    maredark3d
    • member
    • 16 kudos
    Thanks!! Awesome!
  4. FoxiShandris
    FoxiShandris
    • supporter
    • 1 kudos
    Grenades are broken. They fall through the floor and barely let out any smoke. Also, when thrown, any dead NPC's nearby are instantly revived, but their bodies are still 'dead' (i.e. they'll be laying on the ground and unable to move).
  5. jlonslee
    jlonslee
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    • 0 kudos
    @ EnclaveProstitute45 that'd b sweet if u could port this over to fnv. someone tried but failed to upload the file :/ when more or less u think u can do so?????
  6. EnclaveProstitute45
    EnclaveProstitute45
    • member
    • 1 kudos
    @jsousa117 i could, ... for a price! nah, but i can if you want me too.
  7. jsousa117
    jsousa117
    • member
    • 0 kudos
    PLEASE PLEASE PLEASE PLEASE PORT THIS TO NEW VEGAS!
  8. SevenExxes
    SevenExxes
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    • 0 kudos
    Is this mod still being worked on?

    The smoke looks great but there are a few problems.

    1. The smoke disables enemy npc's for the player even if the enemies are not covered in the smoke.
    2. It doesn't seem to work for companion/followers as they get shot/attacked.

    3. The smoke grenade launcher is like a modified combat shotgun but it still uses shotgun ammo. It is also found at 100% condition on the ground in Megaton, which is a little easy to obtain.

    I have a couple of suggestions.
    When enemies are hit by the smoke perhaps there can be some variable reactions like enemies coughing, trying to run out of the smoke, staggering around blind etc.
    Also is it possible to have a grenade launcher that has the option to chose different ammo? It could fire all vanilla ammo including Nuka-grenade and the smoke grenades.
    Maybe you have tear gas and a cool looking gas mask, that would be awesome.

    This mod has awesome potential.
  9. Shidentora
    Shidentora
    • member
    • 13 kudos
    How long does the smoke stay on the scene after I throw a grenade? A day? More?
  10. saberanger
    saberanger
    • member
    • 1 kudos
    Hey, so, okay - does this actually work? What exactly is the scripting behind this? I'm gathering up stealth-gear, and this looks like a really good addition. But how does the "escape the enemy"-part work, exactly?