Fallout 3

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TAJocelyn

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noraimironhand

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This is the reactor in ruined and new textures.

I have included a set of pit nifs that fit the reactor nif.

In this zip:

aaTJReactorNew.nif
aaTJReactorRuined.nif
aaTJReaRoomPitCor.nif
aaTJReaRoomPitMid.nif
aaTJReaRoomPitWall.nif
aaTJReactor.dds
aaTJReactorR.dds

If you find any problems please report them. I used several unique blocks to get a good reflection from the reactor.

I have repaired the nifsas follows:

1). Changed the vertex shading to keep nifscope from crashing (problem with the shader).
2). Changed the target value in the NiControler blocks (points to the correct target now) to stop Geck from crashing
when you scale the nif.
3). Placed a new Havok box on the control rods.

Thank's

Timothy

(aka TAJocelyn or Noraimironhand)