This is a compilation of 30 different weapon mods from various mod makers. I dont claim credit for any
of the assets. All the mods I have used are properly credited in the readme document.
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---Mod Requirements
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You dont need to have older versions of the Weapons Pack mod as I intend to release 3.0 on its own. You can safely overwrite the previous mod with this one. But just to be safe, uninstall the old mod and install 3.0 fresh.
-Fallout 3 patched to 1.7
-FWE version 6.03
-Caliber
-Craft
If you can run FWE 6.03 you should be able to run this mod.
Sleep for 3-4 days so that the mod changes can take place proper.
Do not use this mod if you dont have FWE installed!!!! It uses custom FWE scripts for some of the weapons so FWE is a must.
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---Install/Uninstall
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With FOMM
I think by now if you use FOMM you should know how to install and uninstall your mods so I'll skip this part.
Manual install
Copy and paste "Data" folder into your Fallout 3 folder.
Select "FWE weapons pack" ESP and start in FOSE.
Uninstall
Delete these folders
...Meshes\weapons\FWE weapons pack
...Textures\interface\icons\pipboyimages\weapons\FWE weapons pack
...Textures\weapons\FWE weapons pack
...Sound\FX\WPN\FWE Weapons pack
Delete "FWE Weapons Pack" ESP
Refer to screenshots for list of weapons and ammo.
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---Changes and additions
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Added
Added 9 new weapons, total weapon count is 30.
Weight added to new ammo.
Changed "base VATs to-hit chance" of all weapons cause I was mistaken about its purpose.
Improved LR300 assault rifles to make them worth hunting for.
Lots of other changes.
Refer to screenshots for list of weapons and ammo.
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---Multiple Fire Modes
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FN Scar - Full auto and Semi
Full auto is standard mode and semi is a single shot mode that increases
the base damage and critical damage of the weapon. Weapon spread is also reduced to .1 in Semi mode.
Press "M" when the weapon is at ready to change modes.
SturmGewehr 44 - Full auto and Burst
Full auto is standard mode and burst mode fires 5 rounds per shot. Burst fire also increases critical rate
and critical damage but base damage remains the same. Weapon spread is also reduced in Burst mode.
Press "M" when the weapon is at ready to change modes.
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---Weapons with multiple ammo types
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Franchi Spas: Shotgun Shells/ Black Taurus Shells
LR300 Specialist: 5.56mm Rounds/ LR300 Fragmentation Rounds/ LR300 Concussion Rounds
M4 Wasteland Master: 5.56mm Rounds/ 4.73mm caseless Rounds/ 7.62mm Rounds
Medusa Mk2: 32 Caliber Rounds/ 45acp Rounds/ 14mm Rounds
To change ammo equip the weapon in the pipboy and if you have the appropriate, a menu will appear
allowing you to select different rounds.
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---Issues with ammo/mode switching
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Sometimes you will find that you cannot change modes or ammo when you try to cause of a glitch in the script or just the way the script was done. To lessen or prevent this from happening you should try not to carry multiple amounts of any gun that changes ammo via the pipboy i.e Medusa, Franchi Spas, etc. In the event you do get a problem with not being able to switch ammo then you can try dropping the weapon that is causing the glitch including any you have in your inventory (just the weapon in question, not all your weapons) then picking up just one. Now try to change ammo again in the pipboy menu, it should work now. Grab up all the weapons you dropped and try to find a safe place you can store them in asap.
Unfortunately for the weapons that change mode via button press(FN Scar, STG 44) the only way is to save and restart your game. Frankly I dont know what causes the glitch or how to replicate it but at least it dosent happen often to worry about.
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---The Weapons(Just the ones added in 3.0)
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*As usual, a list of how to obtain all the weapons is in the readme.
---One Handed Guns
MP 40 Submachine gun
WW2 style submachine gun. Not that strong, generally used by raiders.
Silver Hawk
A silenced desert eagle with extended clip size. Sold by Pronto.
Avenger A.X.E
A prototype sub machine gun with silencer and experimental 100 round, C-Mag drum magazine.
Also has a scope for added range.
Medusa Mk2
A prototype multi caliber pistol that can fire 3 types of rounds: 32 caliber, 45 acp and 14mm rounds.
---Assault Rifles
G36C
A light weight assault rifle with scope attachments.
M4 Wasteland Master
A powerful multi caliber prototype assault rifle with an experimental 100 round, C-Mag drum magazine.
It can load and fire 3 types of rounds: 5.56mm, 4.73 caseless rounds and 7.62mm rounds.
---Sniper Rifles
M14 Blackhand Rifle
A modified M14 with its auto fire capabilities removed and remodeled into a sniper rifle.
---Big Guns
MG 34 Machine Gun
Its smaller profile lets it be used like a small arm while retaining the power of a standard heavy machine gun.
FG 42 Enforcer
A FG42 machine gun modified to fire .308 caliber rounds. Packs a heavy punch and can knock down targets
on a clear shot. Good for big game hunting.
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---Changes to old weapons
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Franchi "Bull" Special
Can now load special "Black Taurus" shells for extra damage. BT shells can only be bought from vendors.
H&K MP7-A3
Can now be bought at earlier levels. Weapon stats have been nerfed significantly.
RPG
Lost its knockdown effect as it was causing a bug in the game.
Sl-8
Increased fire rate and ammo changed to 7.62mm.
H&K USP
Ammo changed to 9mm.
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---Disclaimer
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Permission
Please note: You cannot reproduce or use any of part of this mode without consent from the original authors. I do not have the authority to grant you permission so to keep things simple, do not, I repeat, DO NOT USE any part of this mod. One exception is if you find something that you cannot locate the original author for then you can use it but PM me just incase you're not sure. You can track down the individual authors below if you wish to use something from this mod.
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---Credits(These guys deserve all the credit for this mod, I just put it all in one package.)
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Script Support
http://www.fallout3nexus.com/downloads/file.php?id=11786
By: Derek Hyde aka kerededyh
http://www.fallout3nexus.com/downloads/file.php?id=1446
By: Balor
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Black Taurus Shells resource
http://www.fallout3nexus.com/downloads/file.php?id=4542
Original mod by: odin_ml
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Avenger A.X.E and M4 Wasteland Master
http://www.fallout3nexus.com/downloads/file.php?id=11614
Original mod by: Toxa01
Additional credits: Kermite
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FG 42 Enforcer
http://www.fallout3nexus.com/downloads/file.php?id=6335
Original mod by: HeroinZero
Meshes and textures: Sproily
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G36C Assault Rifle
http://www.fallout3nexus.com/downloads/file.php?id=3001
Original mod by: HAL9000
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M14"Black Hand" Sniper Rifle
http://www.fallout3nexus.com/downloads/file.php?id=6356
Original mod by: HeroinZero
Meshes: Spezz, Murdock, Twinkie Masta, Snark, Pete
Textures: Enron, Murdock, Twinkie Masta, Snark, Kimono
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Medusa Mk2
http://www.fallout3nexus.com/downloads/file.php?id=9858
Original mod by: Hengebobs
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MP 40 Submachine Gun
http://www.fallout3nexus.com/downloads/file.php?id=6141
Original mod by: HeroinZero
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Silver Hawk
http://www.fallout3nexus.com/downloads/file.php?id=4414
Original mod by: HeroinZero
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Glock
http://www.fallout3nexus.com/downloads/file.php?id=6088
Original mod by: HeroinZero
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H&K USP
http://www.fallout3nexus.com/downloads/file.php?id=6426
Original mod by: HeroinZero
Meshes and textures: LoneWolf, Silvio Dante, Twinke Masta
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Ingram
http://www.fallout3nexus.com/downloads/file.php?id=6224
Original mod by: HeroinZero
Model: W1LLDAB3AST/Kimono/Ope
Meshes and textures: Kimono/Racer445
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FN SCAR
http://www.fallout3nexus.com/downloads/file.php?id=6518
Original mod by: HeroinZero
Model: Qwerty
Meshes and textures: The Expert
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SturmGewehr 44
http://www.fallout3nexus.com/downloads/file.php?id=6114
Original mod by: Heroin Zero
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M249
http://www.fallout3nexus.com/downloads/file.php?id=6272
Original mod by: Heroin Zero
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MK 48
http://www.fallout3nexus.com/downloads/file.php?id=12341
Original mod by: Caioaa95/Clone
Meshes and Textures - Angerfist187
Ironsights Fix - KDStudios.
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SL-8
http://www.fallout3nexus.com/downloads/file.php?id=6491
Original mod by: HeroinZero
Meshes and textures: Stoke,Hav0c,Soul_Slayer.
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Samurai Edge(And updated textures)
http://www.fallout3nexus.com/downloads/file.php?id=6546(Original mod)
http://www.fallout3nexus.com/downloads/file.php?id=10763(Updated textures and the one used in this mod)
Original mod by: HeroinZero
Model: Schmung (M92 Beretta)
Bullet_Head (9mm Bullet)
SureShot (Compensator)
FrenchyNeo (Rail System)
Skin: Creeping_Jesus (M92 Beretta)
Stoke (9mm Bullet)
SureShot (Compensator)
FrenchyNeo (Rail System)
Spike (Updated Textures)
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H&K MP7-A3
http://www.fallout3nexus.com/downloads/file.php?id=6043
Original mod by: HeroinZero
Additional credits: Schmung, the_tub
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RPK
http://www.fallout3nexus.com/downloads/file.php?id=6125
Original mod by: Heroin Zero
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MG3
http://www.fallout3nexus.com/downloads/file.php?id=6256
Original mod by: Heroin Zero
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Benelli combat shotgun
http://www.fallout3nexus.com/downloads/file.php?id=9146
Original mod by: xm20k
Additional credits: Alexscorpion, Sniper Gear,
Jackpack, Arashi
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RPG-7
http://www.fallout3nexus.com/downloads/file.php?id=11887
Original mod by: Dude719
Additional credits: Toxa01
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Franchi Spas
http://www.fallout3nexus.com/downloads/file.php?id=7333
Original mod by: Clint1337wood
Meshes and textures: Pete@FPSBANANA
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25mm Auto Cannon
http://www.fallout3nexus.com/downloads/file.php?id=6974
Original mod by: brothershogo
Additional credits: Mashadar
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Auto Cannon
http://www.fallout3nexus.com/downloads/file.php?id=6110
Original mod by: Mashadar
Additional credits: Metalfreak_42
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M4 Carbine
http://www.fallout3nexus.com/downloads/file.php?id=3124
Original mod by: Nite/m4re
Additional credits: Shaban, Ankalar, Stoke, Twinke Masta
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LR300 Rifles
http://www.fallout3nexus.com/downloads/file.php?id=6261
Original mod by: xzax
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