Good! but I suggest add it only for henchmen... and if u can do it compatible with the mod henchwomen, should be good.
I'll try it later, actually I'm playing with out mods ">
This should be compatible with the henchmen and henchwomen mods. Everything I do is meant to be modular and work with any mod for the game.
The henchmen and women already can get the spell for summon Ice elemental and Fire elemental, so I didn't think they needed to have 2 of these abilities. My current update for the mod is to add 4 new quests (including goodie huts) where you can get summoner units (specially designed) from these quests. I am also going to add a mana cost for these summons, but I thought for now that people could have fun using these summons to win.
For a real powerful game I recommend the summoner class. That +2 levels for summons applies to EVERY summon you do including the ones from these summoners.
If there is want I will design another file that will only give the henchmen and henchwomen these summoner abilities.
2 comments
This should be compatible with the henchmen and henchwomen mods. Everything I do is meant to be modular and work with any mod for the game.
The henchmen and women already can get the spell for summon Ice elemental and Fire elemental, so I didn't think they needed to have 2 of these abilities. My current update for the mod is to add 4 new quests (including goodie huts) where you can get summoner units (specially designed) from these quests. I am also going to add a mana cost for these summons, but I thought for now that people could have fun using these summons to win.
For a real powerful game I recommend the summoner class. That +2 levels for summons applies to EVERY summon you do including the ones from these summoners.
If there is want I will design another file that will only give the henchmen and henchwomen these summoner abilities.
I'll try it later, actually I'm playing with out mods