Try Skyblivion Lockpicking Menu Patch for Enderal SE: now it has an optional file that includes No Lockpicking Requirements functionality that is working for the latest version of Enderal SE on mod.pub (as of now - 2.1.3). The thing is that the Enderal SE version on mod.pub changed some scripts regarding lockpicking and it effectively broke the functionality of this mod. The author of the Skyblivion Lockpicking Menu Patch for Enderal SE had to modify those scripts once again in order to lift the restrictions on lockpicking and make any in-game lock of any difficulty to be available for lockpicking once more like it was in Skyrim-land.
You don't actually need perks to unlock locks, the game does a bad job of explaining it, but basically - to unlock adept locks you need 25 points in lockpicking or the perk - for expert you need 50 points or the perk - and master is 75 point or the perk
in the base vanilla skyrim sure. but that is not how the lock-pick system works in enderal as you don't actually level up the base skills like you do in skyrim. you have to go to the meditation area and put your memory points into the standing stones. within the correct stone there are literally the perks to unlock with the direct description of said perk unlocking said level in lock-picking.
I stopped caring for locks a long time ago, since (apart from doors maybe) the reward/benefit it usually not even worth the effort. So I even use the Easy Lockpicking mod for SE (which also works for Enderal SE btw). For me, the lockpicking mostly artificially wastes your time. Blocking you even more massively by introducing skill prerequisites makes no sense for me at all. So your mod is just right for me, thanks.
The worst thing of lockpicking perks is that they're in the same path of archery perks which is really annoying for people like me who don't play bow playstyle. I wouldn't use this mod if it wasn't the case.
quite right. after all. you can enchant with any enchantment even if the output is insignificantly low at low level. so why not let us try to use out precious lockpick on higher level lock. kudo for this. and also thank for for making a bunch of mod for this new gamemode. the archives are still lacking somewhat.
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- to unlock adept locks you need 25 points in lockpicking or the perk
- for expert you need 50 points or the perk
- and master is 75 point or the perk
I wouldn't use this mod if it wasn't the case.
Thank you for sharing anyway :)