Enderal

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JonathanOstrus

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JonathanOstrus

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21 comments

  1. James5677029520
    James5677029520
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    salut, ce mod fonctionne à merveille, pourquoi vouloir à tout prix cette connerie d'édition spéciale à chaque fois, il n'ajoute rien de plus, et est encore plus buggé !
  2. glaus101
    glaus101
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    Hey since skyrim special edition has been updated the mod stopped working for me. All my other mods work but this so I know it isnt conflicting with anything. Below is my mods I got. Just letting you know bro take care

    pyrean armor and shield replacer

    navigator and kurmai robe set

    arveldhiins heart replacer

    enderal tracking tool

    starling rune righteous aeterna

    unique armor sets replacer enderal se

    practical armor replacers

    enderal amnesia shrine 

    books are knowledge

    enderal billyo weapon replacement

    enderal se bug fixes
    1. JonathanOstrus
      JonathanOstrus
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      Did you get the Special Edition version of this mod? Because the BSA formats are different. Using this LE version with SSE will cause it to CTD when launching.
  3. PKSshaddow
    PKSshaddow
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    Jesus i give up-.-

    Playing German Steam Version
    Tried to install Manualy (Data-Folder) via Mod Organizer and even via Steam Workshop

    Steam Workshop doesnt do anything at all

    Manualy and Mod Manager leads to same Problem:
    Launcher Starts (File is checked) When i hit "Start Enderal" i can hear the drums, and after a few seconds the launcher closes.

    Tried it for like an hour now, but either there is a bug or i am too retarded (propably second one)

    Would Appreciate some help =)

    1. JonathanOstrus
      JonathanOstrus
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      Just to make sure. You're using this on the NON Special Edition version of Enderal right?

      This version is for the Skyrim LE based version of Enderal. If you need the Special Edition version go here Enderal Amnesia Shrine (Skill - Stat - Memory reset) Special Edition
    2. PKSshaddow
      PKSshaddow
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      like i said, i am too retarded =)

      i am using special edition -.-

      Thank You very much :D
  4. Lamma1
    Lamma1
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    I have placed the .bsa and .esp files into Enderal/data but no shrine appears in my current save. Any idea what would be causing this?

    EDIT: Didn't realize you have to turn mods on!
  5. Yakimata
    Yakimata
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    Great mod.
  6. kodapa
    kodapa
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    Hey. Can you please convert the mod to be compatible with enderal SE? (mod 239). I'm sorry if I'm asking too much. I have no idea how much work would be needed. Thanks!
    1. kodapa
      kodapa
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      I just followed a conversion from skyrim LE to skyrim SE tutorial and managed to convert the mod. It was easier than I expected :)  
      Great mod. Thanks a lot
    2. Butterfliezzz
      Butterfliezzz
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      Yeah would love to see it on SSE.
    3. JonathanOstrus
      JonathanOstrus
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      I uploaded the SE version on Feb 24.
      https://www.nexusmods.com/enderalspecialedition/mods/6/
  7. Hey, I read the FAQ and all that, didn't see anything about it. Is this safe to install on an ongoing save?
    1. JonathanOstrus
      JonathanOstrus
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      I can't really think of a reason it couldn't be used.
  8. woopersnaper
    woopersnaper
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    Hi there, considering adding this to my playthrough! Will this still work with the latest version of the game? Thank you :) 
    1. JonathanOstrus
      JonathanOstrus
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      Yes it does. The updates don't generally break this.
  9. Thornmms
    Thornmms
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    Thanks for the great Mod, just wanted to let you know that the mod is incompatible with enderal extended. With both of them on it wont allow you to change affinities.
    1. JonathanOstrus
      JonathanOstrus
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      I'm not familiar with that mod. The root of the problem you found lies with whatever changes they made to _00E_Game_SkillmenuSC.psc.

      I had to modify the same file to add in the ability to reset the affinity. Otherwise it's stuck with whichever one was active. If that mod is loaded later to have script preference then all sorts of stuff from this one will fail. If this mod loads later than all kinds of stuff from Enderal Extended will fail.

      I have no plans to try and make any compatibility for it. But if someone else wants to sandwich in some hack code the part I added is

      Function ResetAffinity()
      if (bHasAffinityBonus)
      bHasAffinityBonus = false
      bDontShowAffinityMessageAgain = false
      PlayerREF.RemoveSpell(Affinity_Spells[iCurrentAffinityIndex] as Spell)
      endif
      GetPlayerClass()
      EndFunction
    2. kopi0hun
      kopi0hun
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      Well, that's annoying.
      I guess I'll be sticking with that one just for having it installed already.
      Couldn't get the extended affinity mod either, because that conflicted with that too...
  10. orqancan
    orqancan
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    saved me a lot of trouble thanks!