Enderal

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Rudy102

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rudy102

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About this mod

My preset for ENDERAL, updated for the recent ENB binaries, with all the fixes for meshes and textures needed to make ENB look decent in this game.

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ENB preset for ENDERAL Forgotten Stories, slightly refreshing look of this game



Additionally, all the fixes, for meshes and textures, needed to make ENB look decent in this game. Plus compilation of my mods for Skyrim, which will also be useful in Enderal.



If you are curious how it looks in the game, watch this video:





Link to my Patreon site:





Installation:

- Download latest ENB version for Skyrim, (a black arrow at the bottom on the version page).
- Unzip it. Inside you will find two folders : "WrapperVersion" and "InjectorVersion".
- Copy only "d3d9.dll", "enbhost.exe", and "enblocal.ini" from "WrapperVersion" folder, into your Enderal Forgotten Stories root directory (usually: x:\program files(x86)\Steam\steamapps\common\Enderal).
- Download my mod.
- Extract it.
- Select all the files from [ Enderal folder ]
- Copy selected files into your Enderal root directory.
- Edit enblocal.ini, you can also use my file but remember - everyone should adapt it to own hardware !!!
- Install - "Skyrim Particle Patch for ENB" - Oldrim version.
- Install - "No More Blinding Fog" - Overwrite Particle Patch, if necessary.
- Install - "Remove Some Glows" - Overwrite Particle Patch, if necessary.
- Install "ENDERAL essential fixes for Rudy ENB" from the Main Files section of my mod, overwrite all the files from Particle Patch - this step is required, otherwise you will find a lot of glowing things in the game :)


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A few additional installation steps, only required in ENDERAL

- It looks like this game has some hard coded settings in the EnderalPrefs.ini file. Especially one - "iBlurDeferredShadowMask". Whenever you change something in the game settings, this parameter always returns to its default value, which is -128.
I'm not entirely sure, but this parameter is responsible for how many times the shadows are filtered in the game and its defult value is 3. I guess, that the game engine ignores such a ridiculously great value as 128, but if it's larger than 3 and you use ENB, then there is something like a halo around the items and characters in the game.
So, the last thing, after making changes in game settings, is to visit the "Others" section and edit the EnderalPrefs.ini file. iBlurDeferredShadowMask must be set to 3 if you want to use ENB. IMPORTANT!!! All changes to EnderalPrefs.ini files should be done using the game launcher, not the windows explorer.

- And the second important thing. Enderal uses ENBoost, unfortunately sometimes happens, that it overwrites the enblocal.ini file. Make a backup of your file, just in case, and after changing any settings in the game options, make sure you are using your file.

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And a few more things related to the game

- SureAI, authors of ENDERAL did something weird with the way the shadows are rendered in this game, so in some places performance is tragic. For example, if you stand on the other side of the bridge behind Riverville, next to the Ark road sign and look towards the village, with the maximum range of shadows drawing, your fps will fall to about 30, even without ENB. The only way, to improve performance, is to lower the shadow drawing range in the game settings.

- There is an ENB lighting bug with the game map, unfortunately not fixable.

- Detailed ENB shadows works in my game, but they don't work for Boris (ENB author), and it's not clear why. So, just in case here are the screenshots of my settings (remember that these are just examples), and an archive with my files to download in the Optional Files section.





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- In the EnderalPrefs.ini essential lines should look like this:

[Imagespace]
bDoDepthOfField=1

[Display]
bFXAAEnabled=0
bFloatPointRenderTarget=1
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
bDeferredShadows=1
fGamma=1.0000
iWaterMultiSamples=0
bTransparencyMultisampling=0
iBlurDeferredShadowMask=3

- Better check it twice, especially "bDeferredShadows" if the sky in the game looks strange !!!

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Tune your monitor's BLACK LEVEL, CONTRAST, WHITE SATURATION and GAMMA.
My preset is designed for the white balance - 6500K and Gamma 2.2

SkyrimPrefs.ini - fGamma=1.0000


- The sharpening options you can find in the GUI - shader parameters window, effect.txt, adjust it to your taste.

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Hot Keys in my enblocal.ini :

shift+F12 - disable/eneble effects
shift+Enter - ENB GUI
shift+F7 - DOF on/off
Insert - screenshot - saved in the game folder


If the shift+Enter combination didn't work for you, change in the enblocal.ini these two lines: KeyCombination=0 and KeyEditor=35. Now the END key should bring up the GUI.

KEY CODES



Suggested mods:

Many things in the game use the textures from Skyrim Dwemer Ruins, so maybe install Markarth City and Dwemer Ruins Architecture pack from Noble Skyrim

And for the lanscape and mountains - Tamrielic Textures or Skyland



A special thanks for SureAI, Boris Vorontsov and Bethesda :D