If you change this to commoners' headband it doesn't squish the hair like the default monk hood. (I assume anything which doesn't use the "hair hair" option will work too).
you can use the included .csv to merge my changes with your own regulation.bin in DSMapStudio. you could also forgo my regulation.bin edits altogether, though certain armour pieces might clip through and maybe parts of your hair will be hidden as well.
lastly you can rename the .dcx files to a different item's ID, like the aristocrat or altered commoner's headband, since those have masks that most resemble my regulation.bin edits. this page will have all the items and their IDs for you https://github.com/MaxTheMiracle/Dark-Souls-3-Parts-Files/blob/master/Elden%20Ring
it's the boots and skirt from "Blade of God - Esther" by KRDCD, but i edited it to work with the vanilla type 2 body instead of the custom body that comes with the mod. i don't think i can share it without their permission, sorry.
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If you change this to commoners' headband it doesn't squish the hair like the default monk hood. (I assume anything which doesn't use the "hair hair" option will work too).
lastly you can rename the .dcx files to a different item's ID, like the aristocrat or altered commoner's headband, since those have masks that most resemble my regulation.bin edits. this page will have all the items and their IDs for you
https://github.com/MaxTheMiracle/Dark-Souls-3-Parts-Files/blob/master/Elden%20Ring
https://www.nexusmods.com/eldenring/mods/3906