Something's wrong with this mod's Quickstep changes on the 1.06. I have part of it figured out, but need to fix the rest.
As of the 9/1 update, the issues with Quickstep should be resolved. Let me know whether it works for you, and whether you find issues with any other attacks. I tested myself with an otherwise empty mod folder, and found no issues.
nevermind i made an entirely new moveset combining your mod and a couple others, also realized that you probably have a missing hkx file for the crouch attacks, i can share my version of this mod which solves the crouch attack problem and also adds some new heavy attacks and r1s.
Edit: I am out of town and not currently playing elden, will probably start again once the dlc drops, sorry for not responding in time. Will probably submit my own colossal sword moveset once the dlc is out too.
i was able to update the mod rigulation.bin with DSmapstudio. and everything is working fine. but for some reason the crouching attack animation has my character locked in place for a couple of seconds instead of doing the dodge roll attack. If i dodge roll the attack animation works fine. i dont understand why it is messed up, it is only affected by the colossal great swords mods. any other vanilla crouching weapon attack
i have remade this mod a bit with new standard attacks and resolved the crouch attack issue. I can share the files if you wish, just DM me. Interestingly, there was also a hidden move in this where we pierce the formless mother like mogh's ash of war and it briefly grants bloodflame buffed attacks. I was able to trigger it while using raptor of the mists ash of war and was quite surprised to see this.
Big tip for anyone unable to use this mod due to it being broken in the current version, get DSMapStudio and just click the upgrade param option when opening the reg bin as a project, watch tutorials if you struggle to find your way around the tool, make sure you have a vanilla version of the 1.06 reg bin file for when you upgrade the params, and the mod should would work 90% after doing this, all attacks should connect, do damage, and have the intended VFX, but like all moveset mods rn, crouch attacks are still broken, but it's a relatively minor catch to such a sick mod.
mod works with mod engine except for the sprinting 2 hand attack (light and heavy). It does the animation but does not register any hits, locked on and unlocked.
171 comments
Something's wrong with this mod's Quickstep changes on the 1.06. I have part of it figured out, but need to fix the rest.
As of the 9/1 update, the issues with Quickstep should be resolved. Let me know whether it works for you, and whether you find issues with any other attacks. I tested myself with an otherwise empty mod folder, and found no issues.
Not updated for 1.07 or later
Edit: I am out of town and not currently playing elden, will probably start again once the dlc drops, sorry for not responding in time. Will probably submit my own colossal sword moveset once the dlc is out too.
edit: nvm just update regulation.bin file with ds map studio, everything works perfectly, awesome mod especially combined with berserk armor mod
Interestingly, there was also a hidden move in this where we pierce the formless mother like mogh's ash of war and it briefly grants bloodflame buffed attacks. I was able to trigger it while using raptor of the mists ash of war and was quite surprised to see this.