Sabers don't seem to work, at least not like they normally should. They drain like a laser beam, and don't have a swinging animation or proper hit arc.
Moist Patches are patches that can be mixed with any mod. More EDF Members and More Enemies cancel each other, so you can only install a Valkyrie and then one of them on top. As for 6.9X, you can try installing it and then add a Valkyrie on top: it will cancel the weapons changed by 6.9X which are used by the Valkyrie, but that should be ok. This is as far as we can go, those mods are pretty extensive and I would have to rebuild them from scratch for a perfect merge.
Currently, only ranger vehicles. However, a previous version had air raider vehicles: I was thinking of reworking that one into a 4th class, focused on air raider stuff.
If I could, might I request a variant that has both ranger and wing diver weapons on both weapon slots? IE Arms and Wing can both have the Ranger and Diver loadouts. The Dainsleif is already kind of there, but the flexibility of being able to bring two Diver weapons still sounds nice. That aside, this is an awesome mod you're working on. Personally I love the addition of air raider tools, calling a Phobos from the sky is a raw power trip.
Seems to be if I try to use the Ymir subclass with the "Valkyrie skin for all classes", the game crashes on loading a map. Is the skin modification only available on the default Valkyrie?
Ah. I only saw fit to ask since it seems to work on the other subclasses too, just not Ymir. I also don't have the future skin unlocked, which is why I snagged it. Anyway thanks for the update
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I would love to read the details on it, but the resolution is way to small to see anything..
If it's possible, can you make the mod compatible with them?
I Really like this Mod.
Thank's for the reply.
That aside, this is an awesome mod you're working on. Personally I love the addition of air raider tools, calling a Phobos from the sky is a raw power trip.