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This page was last updated on 13 May 2024, 1:57AM
- Changelogs
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Version 1.2.0
- Added compatibility with v1.16.2 hotfix update
- Added the ability of using .PAK mods inside "EGameTools\UserModFiles"; just drag and drop a .PAK inside the folder, rename it to whatever you like and enjoy! CREDITS TO @12brendon34 on Discord for finding out how to implement this feature!
- Added "Player Immunity" slider (Player)
- Added "Old World Money" slider (Player)
- Added "Unlimited Immunity" (Player)
- Added "Unlimited Stamina" (Player)
- Added "Unlimited Items" (Player) - stops the game from lowering the amount of items such as consumables / throwables when using them, alongside other inventory items such as ammo, lockpicks and other items; WARNING: this will not stop the item from getting removed from your inventory if you drop the entire amount; currently, if the amount of item is 1, it will still drop from your inventory unfortunately
- Added "One-Hit Kill" (Player)
- Added "Invisible to Enemies" (Player)
- Added "Allow Grapple Hook in Safezone" (Player)
- Added "Disable Air Control" (Player)
- Added "Current Weapon Durability" slider (Weapon) - currently only works while your weapon is physically equipped in your hand
- Added "Unlimited Durability" (Weapon)
- Added "Unlimited Ammo" (Weapon)
- Added "No Spread" (Weapon)
- Added "No Recoil" (Weapon)
- Added "Instant Reload" (Weapon)
- Added "Lens Distortion" slider (Camera)
- Added "GoPro Mode" (Camera) - this is best used with Head Bob Reduction set to 0 and Player FOV Correction set to 0 in game options; thank you to @c.r.e.x on Discord for the idea of adding this feature!
- Added "Disable Head Correction" (Camera) - disables centering of the player's hands to the center of the camera
- Added "Teleport to Coords" with X, Y, Z inputs (Teleport), with a "Get Player Coords" button which will automatically fill the X, Y and Z inputs
- Added "Teleport to Waypoint" (Teleport); WARNING: if the waypoint is selected to track an object/item on the map, Teleport to Waypoint will not work, if so just set the waypoint nearby instead; WARNING: your player height won't change when teleporting, so make sure you catch yourself if you fall under the map because of the teleportation
- Added "Saved Locations" in Teleport menu, with the ability of saving, deleting and teleporting to said locations; these locations are saved in the config file and will contain a name and a set of coordinates for each location; to reset back to the default list, remove the list from inside the config file and go back into the game
- Added "Increase Data PAKs Limit" (Misc; requires game restart to apply) - you can now add more than 8 data PAKs, e.g. data8.pak, data9.pak, data10.pak, etc, up to 200 PAKs in total
- Added "Disable Data PAKs CRC Check" (Misc; requires game restart to apply) - stops the game from scanning data PAKs, which allows you to use data PAK mods in multiplayer as well
- Added "Disable Savegame CRC Check" (Misc; requires game restart to apply) - stops the game from falsely saying your savegame is corrupt whenever you modify it
- Added tooltips when hovering over buttons and sliders inside the mod menu
- Fixed "God Mode" (Player) staying enabled after toggling FreeCam off
- Fixed "God Mode" (Player) not working properly or at all in multiplayer
- Fixed blood overlay still displaying after falling from a great height with "God Mode" (Player) enabled
- Fixed volatiles still being able to kill you when they jump on top of you while "God Mode" (Player) is enabled
- Fixed "Disable Out of Bounds Timer" (Player) not working in missions
- Fixed player variables saving and loading using old version of player_variables.scr (which made Max Health drop to negative infinite)
- Fixed options that make use of player variables not returning back to their original value after disabling them
- Fixed immunity drastically being lowered while rapidly changing the time forward with the "Time" slider (World) at night or while in a dark zone
- Fixed long paths to mods inside UserModFiles causing a game crash or causing the mods to not load at all
- Changed the config system to only write to the config file whenever there's a change in the mod menu
- Changed the way the mod menu gets the list of player variables, meaning the player variables list should self-update, with no manual intervention required even after a game update
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Version 1.1.3
- Added compatibility with v1.16.0 "Nightmare Mode" update
- Fixed really fast player speed when executing a slow motion kill, dodging or ground pounding at 1.00x game speed (will still happen at any other game speed unfortunately)
- Added function hooking timeout for easier debugging
- Fetch game version using Windows' API instead of using the game's function
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Version 1.1.2
- Added compatibility with v1.15.2 "Firearms" update
- If you get a message pop-up, or an error in the console window about a problem creating a shortcut, please open Windows Settings and, for Windows 11, go to System -> For developers and enable "Developer Mode", or for Windows 10, go to Update & Security -> For developers and enable "Developer Mode"; after doing this, restart the game and there should be no issues with shortcut creation anymore (blame Microsoft, I have no idea why you have to enable this setting just to create some shortcuts!)
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Version 1.1.1
- Added a message box that warns the user of shortcut creation failure
- Fixed frequent crashes when using DX12, sometimes DX11 too
- Fixed frequent crashing at game startup
- Fixed crashing when trying to use ".model" mods with the custom file loading system; PLEASE keep in mind that I haven't found a fix for this yet! Custom ".model" files will not get loaded from "UserModFiles"
- Fixed Slow Motion not changing back to the original game speed when deactivated
- (Hopefully) fixed certain features like Use TPP Model or Player Variables not working at all for some users (if it still happens, please let me know!)
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Version 1.1.0
- You can now load custom mod files from "EGameTools\UserModFiles"! Please read the new "Welcome" screen which explains how to use this feature and how to use the rest of the mod menu
- By using the directory mentioned earlier for mod files, you can reload most of them by just reloading the savegame!
- Mod menu UI/UX revamp
- Added "Reload Jump Params", using the directory mentioned earlier (Player)
- Added "One-handed Mode" (Player)
- Added "Nightrunner Mode", default button is "F9" (Player)
- Added "Disable Game Pause While AFK" (Misc)
- Added "Freeze Time" (World)
- Added "Game Speed" slider (World)
- Added "Slow Motion", default button is "4" (World)
- Added a "Debug" menu tab (mainly used for troubleshooting)
- Added logging to file (mainly used for troubleshooting)
- Changed "Menu Transparency" to "Menu Opacity"
- Fixed having a weird offset of the entire map view when FreeCam is enabled
- Fixed player dying from switching FreeCam off after flying to high altitudes/through walls with "Teleport Player to Camera" option
- Fixed FOV slider not changing FOV while using FreeCam
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Version 1.0.4f
- Fixed FreeCam Speed not changing
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Version 1.0.4e
- Added "Horizontal distance from player" slider for Third Person
- Fixed a bug with hotkeys sometimes not working unless you opened the menu
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Version 1.0.4c
- Fixed game crashing when Misc tab is open while exiting to main menu
- Fixed Disable HUD getting grayed out and not being able to toggle it back to false when exiting to main menu
- Fixed Player Variables loading/saving not working properly
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Version 1.0.4
- Added Player Health slider
- Added Disable Out of Bounds Timer
- Added Disable HUD
- Fixed some code logic
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Version 1.0.3
- Added Hotkeys!
- Holding Shift or Alt down will boost your speed or slow you down respectively now when using FreeCam
- Fixed having third-person enabled in the game menu, before loading up the game, would cause infinite loading until you disabled third-person
- Fixed issue where loading up the game with God Mode enabled, your health dropped to 80 and stayed there until you disabled God Mode
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Version 1.0.2c
- Fixed Third Person Camera crashing the game at times
- Changed the Third Person Camera position to follow the previous position instead of the player's position
- Added Third Person Player (TPP) model for Third Person Camera! I ONLY RECOMMEND USING THIS FOR CINEMATIC PURPOSES, IT'S A BIT WONKY FOR GAMEPLAY!
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Version 1.0.2
- Added a Third Person camera option!
- Added FreeCam speed slider
- Added menu transparency slider
- Fixed a FreeCam bug sometimes not resetting the camera back to the player
- Reorganized the menu a bit so it looks cleaner and more cohesive :)
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Version 1.0.1
- Updated the mod to work with the latest game version v1.14.0pe
- Fixed Player Variables not working for some
- (Partially) fixed "Restore variables to default" resetting player skills (if you jump an obstacle or swing with a weapon, player skills should go back to normal, just use "Save current variables as default" before hitting the "Restore variables to default" button!)
- Removed "Use BACKUP Player Vars" option as it is not needed anymore
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Version 1.0.0e
- Fixed an issue with "Use BACKUP Player Vars", now you can enable it without having to restart the game!
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Version 1.0.0d
- Fixed Player Variables not working for some
- Fixed Player Variables values randomly increasing (such as max stamina/immunity)
- Fixed Restoring Player Variables to default will restore them from the file inside data0.pak
- Fixed Typo on "Disabled Safezone FOV Reduction"
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Version 1.0.0
- First release of the mod!
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- Author's activity
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May 2024
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13 May 2024, 1:57AM | Action by: EricPlayZ
File added
'EGameTools [version 1.2.0]'
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13 May 2024, 1:05AM | Action by: EricPlayZ
Attribute change
'File \'EGameTools\' category changed to Old versions.'
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13 May 2024, 1:05AM | Action by: EricPlayZ
File added
'EGameTools [version 1.2.0]'
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13 May 2024, 1:03AM | Action by: EricPlayZ
Readme file added
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13 May 2024, 1:03AM | Action by: EricPlayZ
Changelog added
'Change log added for version 1.2.0'
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13 May 2024, 12:59AM | Action by: EricPlayZ
Mod video added
'EGameTools - v1.2.0 Update Showcase'
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13 May 2024, 12:56AM | Action by: EricPlayZ
Primary image changed
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13 May 2024, 12:56AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:56AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:55AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:53AM | Action by: EricPlayZ
Mod image added
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13 May 2024, 12:40AM | Action by: EricPlayZ
Attribute change
'Description changed.'
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13 May 2024, 12:11AM | Action by: EricPlayZ
Attribute change
'Description changed.'
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13 May 2024, 12:03AM | Action by: EricPlayZ
Attribute change
'Description changed.
Mod version changed to 1.2.0.'
April 2024
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24 Apr 2024, 2:53AM | Action by: EricPlayZ
File added
'EGameTools [version 1.1.3]'
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