Almost flew out of Harran (just a little bit short of fuel: the plane began to fall at the moment of contact with the penultimate cardboard thing imitating the buildings of the business center of Harran, which is visible from the Slums). I also got a better look at the Old Town horizon, which unfortunately turned out to be very simplistic and out of sync with what we see in the Slums, and then flew into what is pretended to be the Countryside.
Mod, by the way, does not combine with Remove Playable Area Barriers (but, apparently, Bub's Vehicle Spawners (Slums and Old Town) itself has built-in solutions to get out of the game zones set by the developers). I had to make a new data3.pak file because of this. Just informing those who may have also had Remove Playable Area Barriers installed.
Controlling the airplane is a little easier than the Dodo in GTA 3... Motorcycle, unfortunately, even with all its small size is not suitable for riding in the Slums (in the Old Town has not tried yet, but I think there the situation will be the same).
In the end, the work is phenomenal. Don't sleep on this mod, guys, don't sleep. 🥶
is there a way that i could move the spawners? also, which file houses the base speed for the bike? and, if possible, a way to stop making to bike tip over?
Its possible to move spawners but its very difficult and you have to reverse engineer whole mod. Bike tipping over is tradeoff for making its collision very small. Its possible to make bike more stable but it will get stuck everywhere in OT and slums.
You can adjust speed by changing different parts in game. If buggy with grey parts is too fast, you can edit speed from buggy params scr.
is it possible to get the headlights and uv lights working on the bike visually? beyond this, would it be possible to get the actual buggy model into the slums without having it as the bike or plane?
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Any ideas?
Wonderful mod!
Almost flew out of Harran (just a little bit short of fuel: the plane began to fall at the moment of contact with the penultimate cardboard thing imitating the buildings of the business center of Harran, which is visible from the Slums). I also got a better look at the Old Town horizon, which unfortunately turned out to be very simplistic and out of sync with what we see in the Slums, and then flew into what is pretended to be the Countryside.
Mod, by the way, does not combine with Remove Playable Area Barriers (but, apparently, Bub's Vehicle Spawners (Slums and Old Town) itself has built-in solutions to get out of the game zones set by the developers). I had to make a new data3.pak file because of this. Just informing those who may have also had Remove Playable Area Barriers installed.
Controlling the airplane is a little easier than the Dodo in GTA 3... Motorcycle, unfortunately, even with all its small size is not suitable for riding in the Slums (in the Old Town has not tried yet, but I think there the situation will be the same).
In the end, the work is phenomenal. Don't sleep on this mod, guys, don't sleep. 🥶
Sounds very enjoyable and fun but... is it a buggy replacer or a standalone vehicle ?
also, which file houses the base speed for the bike?
and, if possible, a way to stop making to bike tip over?
Bike tipping over is tradeoff for making its collision very small. Its possible to make bike more stable but it will get stuck everywhere in OT and slums.
You can adjust speed by changing different parts in game. If buggy with grey parts is too fast, you can edit speed from buggy params scr.
beyond this, would it be possible to get the actual buggy model into the slums without having it as the bike or plane?