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Shub Niggurath

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HUDless by Shub Niggurath (PCGH)

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v1.3.2e:



- Trap activation cue is now once again available as symbols or single words



-> see update files





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v1.3.2:



- Fixed an icon issue



- Adjusted dot hook properly





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v1.3.1:



- Removed edited strings because they seem to be responsible for crashes too



- Corrected some minor stuff in keyless branch





If there is any DataEn.pak file from previous versions please delete it



and restore the original file!





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v1.3:



- Removed annoying sounds for



- hints like 'Entering Safe Zone', 'You are in a safe area',

'You have unspent skill points' etc.



- the listing of objectives



- Fixed possible crash related to the grenade indicator





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v1.2:



- Main options now are



- no keys, only interaction description texts are visible



- keys and interaction description texts are visible



- only keys are visible



- New option for HP: bar included in weapon selection menu or just as counter in the corner



- Trap activation cue is back



it's more subtle now and available as symbols or words



so it won't distract too much, if at all



- Added other minor options to spice things up a little



- Aggro, Pursuit & Grenade indicators are now removed in general



- Once again some tweaks here and there





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v1.1:



- Changed pick up info (icons only, text & background removed)



- Additional indicators removed (Aggro, Pursuit, Grenade, Stamina/Oxygen)



- Option to leave HP, Radar, Weap & Equip indicators intact



- Some other minor tweaks on previous changes





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v1.0:



- No radar



- No bars (HP & Medkits, XP)



- No weapon & equipment indicators



- No weapon crosshairs; Hook crosshair is more transparent and turns red if destination is unreachable



- No reminders (Reload, Unspent skill points etc.)



- Distance indicator and stamina/oxygen bar more transparent



- Changed color of interactions ('hold [key]') and stamina/oxygen bar; Interaction text background removed



- Optional: - Interactions with or without text (e.g. just '[E]' instead of 'Hold [E] Search')

- Objectives (Quest & Quartermaster) transparently visible or completely invisible





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Installation process since Dying Light v1.4.0:



1.) Choose desired options* and extract respective Data3.pak from the archive to 'X:\...\Dying Light\DW'.



2.a) If there is already a Data3.pak then you are probably using at least one mod.



In this case you have to copy the 'data' directory from one Data3.pak to the other.



b) Open both Data3.paks with a program like WinRAR so that you are looking at



the folder with the name 'data' in each of them.



c) Now drag the 'data' folder from HUDless into the other Data3.pak (the one in the game directory).



If asked confirm to overwrite.







* if not stated otherwise stamina bar visibility is active