Dying Light

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Ethical Lune

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EthicalLune

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159 comments

  1. EthicalLune
    EthicalLune
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    Some additional pieces of info:

    • Got strange issues? First try going into the options in-game and disabling community events, some of them can break certain parts of the mod as they overwrite files.

    • You can play the mod with preexisting vanilla characters, however there may possibly be problems with crafting certain items when playing this way, there may also be no problems at all.

    • It is fully safe to switch between Standard and Panic at any point in the game as much as you want, no need to dedicate a character to either mode if you find one of them less fun than the other.

    • While fully possible to complete, I would recommend skipping past the first main mission in the game and instead starting directly with the mission Pact with Rais when playing a new character on Panic mode as the first few objectives can be quite overwhelming with a useless rusty pipe and a ton of runners.
  2. WasteLandWasted
    WasteLandWasted
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    Hi, is this allowing survivor sense to be used in Nightmare? any way I can stop that? Ty
  3. jjh494ps
    jjh494ps
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    .
  4. HaVai1203
    HaVai1203
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    Anybody knows if this mod also removes that annoying auto aim for the bows?
  5. Astrexoma
    Astrexoma
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    I can't get the mod to work, whenever I put the pak3 file in the HM folder and overwrite, nothing happens
  6. deleted112668773
    deleted112668773
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    I cannot find the med-kit in the blueprints on my preexisting save. This only happened after I downloaded the Harran Unleashed mod. Any advice is appreciated.
  7. wakwo
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    Are the zombie spawns toned down in this mod? Switched from vanilla to the standard version of this mod and I'm noticing the crowds of biters seem smaller, like half the usual size or even smaller. I'm playing on hard, so there were a ton of biters in the streets in vanilla, I feel like there should be the same or even more with this mod installed?
    Other than that I love everything the mod does

    (edit: nevermind, think i was trippin lol, a few spots close to the tower seemed emptier to me but the rest of the town is good)
  8. ElricVonRabenfels
    ElricVonRabenfels
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    Found the loot not spawing issue.

    It's in /scripts/inventory/default.loot

    Lines 1690 to 1694

    LootedObject("Volatile_Iced")
    {
    ColorSet(ColorSet_Upgrades_Volatile_Iced);
    use Upgrades_Volatile_Iced(weight = 1.0);
    }


    Remove that and it all works again.
    I guess that there just is no "Volatile_Iced" entry and that completely mucks up the entire list - It's the only entry that does NOT exist in the original Dying Light file I used to check for error.

    Remove those lines or correct the entry to whatever it was originally supposed to be, as it is "Volatile_Iced" entry does not exist and throws off the loot scripts.

    I suggest also removing the 

    sub Upgrades_Volatile_Iced(float weight = 1.0, float prob = 1.0)
    {
      Set(Mods, weight, prob)
      {
    Item("Craft_Upgrade_DamL2DurL2", 1.0);
    Item("Craft_Upgrade_DamL2BalL2", 1.0);
    Item("Craft_Upgrade_DurL2BalL2", 1.0);
    Item("Craft_Upgrade_DamL2DurL2BalL2", 1.0);
    Item("Craft_Upgrade_DamL2Dur", 1.0);
    Item("Craft_Upgrade_DamL2Bal", 1.0);
    Item("Craft_Upgrade_DurL2Bal", 1.0);
    Item("Craft_Upgrade_DurL2Dam", 1.0);
    Item("Craft_Upgrade_BalL2Dam", 1.0);
    Item("Craft_Upgrade_BalL2Dur", 1.0);
      }
    }


    in item_sets.loot

    For the sake of clean code.
    1. EthicalLune
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      The Volatile Iced stuff is just something I copy pasted from the latest version of the game base files, but I fiddled a bit with some other stuff and loot spawning seems to be working normally on my end now, is it working for you?
    2. ElricVonRabenfels
      ElricVonRabenfels
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      Bizarre stuff going on, really. Did you have the loot issue yourself, or was it just reported? 
      I mean obviously some people are having problems and I isolated the default.loot as best as I could before removing the Iced Volatile lines, so why are having some people loot issues and others aren't?

      I personally stop my games from auto-updating themselves ( Destroyed a delicately put up Skyrim once ), but I AM running 1.45.0 and all DLC. 
    3. EthicalLune
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      I didn't have any loot issues myself(I haven't really played in a good while though) but I did miss one item when updating 1.2.1, some kind of new flashlight entry, that I never saw before so I figured maybe that was it.
      Perhaps you need to update your game, could potentially be the issue.
    4. Generalwafflesx
      Generalwafflesx
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      How do I delete those lines. My pc won’t let me. Idk if I don’t have a proper program or something. I have note++ but that’s gibberish and can’t read it in there. 
    5. Generalwafflesx
      Generalwafflesx
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      I figured it out. 
    6. EurovUS
      EurovUS
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      Still after doing this i cant find any loot 
  9. gykadenisgyka
    gykadenisgyka
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    panic mode, 1.49.3, nightmare, second town. my gameplay is to find a place where zombies cant hit you until you lvlup and find some good weapons like guns or crafted ones. perfect mode for me. funny nights with Dynamic Weather mode when sometimes you cant see sheeeet without flashlight while runners everywhere. also love these almost silent zombies in suits, scared me couple times(dont remember were they in original or not)
  10. Hugal
    Hugal
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    loot doesn't exist if i have item_sets.loot on, i don't know if it's broken or not but removing this file fixes it.
  11. Sigaming
    Sigaming
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    I hate the slow strafing but this mod seems to fix it *sometimes* . It's really annoying that it sometimes fixes it.