How wud I remove the infinite spawning feature even when I use the "longer" version? This is also a problem in vanilla. I kill fifty volatiles, yet they rapidly respawn if I am seen.
I downloaded the permanent version and it's great and it works flawlessly, but it really made me want a mod where the moment you step foot outside of a safe-zone, all zombies and volatiles are immediately alerted of your presence no matter what, and every second you spend outside of a safe-zone at night you are constantly being hunted down. I feel like it would not only be fun but also be very immersive in my headcanon; because the volatiles are supposed to be very intelligent and skilled predators, it makes sense to me that they would have sentries that wait outside of safezones watching and waiting for anyone to step out, and when they see someone does they do their iconic scream to communicate an alert to all the other volatiles around to the chase. If someone could make a version like that that would be incredibly amazing I would love that so much.
Hi men, great mod. Can I have a question? Do you think there is a value in this file, that could be change, so that the pursuit never start if spoted ? thx in advance. Cheers
I accidentally discovered that while trying to make the Longer Permanent version. I remember making it so that if a Volatile spots you, it will be the only one who will chase you, but will quickly lose sight of you if you exit the cone of vision. It will also NOT trigger the pursuit. I could make it two ways. The one I was talking about earlier, which works exactly as you said "the pursuit never start if spoted", or I could avoid being spotted at all. Be sure to reply to this comment and I will surely make it.
thx man, i would like that one without spoting at all. but I dont mind be spotted by volatile as I dont have them in game, but at night when zombie become night walker? they mutate when u close to them, and when they spot you chase beggin, even without volatiles. so i need night walkers to stop starting pursuit/chase state... sory for my english :D if thats not posible its ok
PS: i got my game modified, no parkur almost no loot, day only slow zombies, no virals, night slow zombies and their fast night state! no special zombies at all kinda got it bit more like 28 days later.
PS2: But its strange in following map, night hunters dont start pursuit state, but in default map they do.
PS3: i know its kinda oposite from what u doing here, but trust me my game is still hard mucho :)
Great job. I think only the ScreamPoints matter for the detection, but it's still the same effect if you've changed all point gains to 0 (along with the pursuit level ones)
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PS: i got my game modified, no parkur almost no loot, day only slow zombies, no virals, night slow zombies and their fast night state! no special zombies at all kinda got it bit more like 28 days later.
PS2: But its strange in following map, night hunters dont start pursuit state, but in default map they do.
PS3: i know its kinda oposite from what u doing here, but trust me my game is still hard mucho :)