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Kimpet

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kimpet001

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22 comments

  1. dralan123
    dralan123
    • member
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    Update!
  2. fluffy14407
    fluffy14407
    • BANNED
    • 0 kudos
    with the dying light manager it said "chrome has blocked this since it was dangerous", cool.
  3. maryo23
    maryo23
    • member
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    update?
  4. Flyingdebris
    Flyingdebris
    • member
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    From a quasi-realism standpoint just some suggestions

    Incendiary rounds (all guns), dealing a lil extra damage, but not actually capable of setting zombies on fire on their own, but capable of igniting flammables.

    Electric (restricted to shotguns). Function as slugs. Based on these 12g taser XREP http://thetruthaboutguns.com/wp-content/uploads/2010/04/Screen-shot-2010-04-27-at-4.39.26-PM.jpg

    Posion (restricted to shotguns). Functions as a short ranged spray/puff. Based on tear gas rounds https://www.youtube.com/watch?v=koP3zhEvuts

    Impact (hollow point) (all guns). High knockdown chance, increased damage. In shotguns behaves as slug. Ammo is rarer/more expensive.

  5. MasterPro92
    MasterPro92
    • member
    • 0 kudos
    updates 1.5
    1. kimpet001
      kimpet001
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      • 7 kudos
      i will update this including new weapons comes with update
  6. warpax
    warpax
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    great mod. I always wished for mods for the guns. too bad you cant add a silencer ;-)
    1. kimpet001
      kimpet001
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      Thanks! Its good to have silencer as upgrade part but no can make thats a big job to work.
    2. ghendorf
      ghendorf
      • member
      • 0 kudos
      I don't know if it's even possible, but, if one cannot make a silencer add-on part, maybe someone can mod the specs of the handguns like make the German 9mm or Rais's handgun silent or near silent while leaving the American 9mm alone. Just a thought....
  7. BeGameM8
    BeGameM8
    • member
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    Doesn't work on v1.2.. The all weapons thing works but not this. Disappointed.
    1. kimpet001
      kimpet001
      • premium
      • 7 kudos
      it only works in 1.4 or maybe you have some incompatible mods installed
  8. Richyrichdog
    Richyrichdog
    • member
    • 8 kudos
    after buying the modded guns with the Required Mod: All Items in Shop v1.4,

    Can i uninstall the Required Mod: All Items in Shop v1.4 without any problems? Are the modded guns still in my bagpack?

    Thanks
    1. kimpet001
      kimpet001
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      yes i guess
    2. Richyrichdog
      Richyrichdog
      • member
      • 8 kudos
      the guns have no elemental effects.Dont work for me..

      my Mods:

      CarryMoreAmmo
      AllItemshops
      jades speaking
      quick use and watch
      lockpickingRemoval
      Weapon Degradation Alterations

      any help please? Thanks
    3. kimpet001
      kimpet001
      • premium
      • 7 kudos
      try to remove this two mod CarryMoreAmmo and Weapon Degradation and test it again if it works
    4. SoloCreep
      SoloCreep
      • supporter
      • 4 kudos
      You should always back up your save file before running a mod of this type or any mod for that matter. When you remove a mod that adds items to the game that are not there by default and you leave something in your inventory, slots or backpack. You can get random crashes every time you play because your save file is like "hey where is that mod that was here, I have some data I cant do anything with, CRASH!". If it ever does happen, you'll need to reinstall which ever mod, run the game and remove all items associated with the mod from your game and then save. Then it should be OK to remove. If your save file is too far gone, you'll need to start playing on your backup save. All modders should have a warning to back up your save. A lot of them do but I really don't think people pay attention. Sadly they start blaming the game company for their crashes when it was them who mucked it up in the first place
  9. warpax
    warpax
    • member
    • 0 kudos
    still planning on adding rifles and shotguns?
    1. kimpet001
      kimpet001
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      • 7 kudos
      yes but kinda busy right now
  10. qupp422G09
    qupp422G09
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    Does it add element damage to existing weapon or creates a separate weapon?
    1. kimpet001
      kimpet001
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      separate weapon