This page was last updated on 02 November 2022, 3:37PM
Changelogs
Version 0.4
A lot of new shit included, like new weapon balance changes, improved shadows and other misc graphics, improved gore/blood particles, easier dismemberment, and enemy changes! (say goodbye to berzerker pigcops grappling you!) Admitedly you may end up overstocked on ammo with some guns but this is something that will be addressed come the DNFO 1.00 release. This is more of a proof of concept just so you guys see how the guns now play out.
Version 0.3
Weapon limit is now permanently disabled and no longer requires binds to disable. Increased execution chances by 2x. Steroids no longer cap and take away ego. They also no longer trigger the protected ego recharge. Beer no longer blurs your vision. (The following requires binds) Damage bosses with regular guns (the exceptions are the Leech and the Empress, which is because I haven't found the data for the latter, and for the former, it bugs out when killing it. Only boss to exhibit this issue. The Queen has a weird issue where she turns invulnerable towards regular guns in the 2nd phase but otherwise can be killed just fine. I'm guessing another actor script gets called when the 2nd phase begins, which I haven't found yet) Set FOV to 110. (you can adjust it to whatever you want by editing the weapons.txt file) A bind was added for the regular pistol because otherwise you couldn't pass the DLC duke clone pistol testing chamber
Version 0.2
Dlc guns, swim speed is now 2x as fast, you can hold your breath for 30 sec instead of 15, and falling damage is now far less frequent. Ammo pickups have been adjusted as well.