Dragon's Dogma 2
0 of 0

File information

Last updated

Original upload

Created by

Dutchysaur

Uploaded by

Dutchysaur

Virus scan

Safe to use

Tags for this mod

About this mod

This mod allows you to change your Arisen and main pawn vocation at any point in the game without the use of a vendor. It also allows you to unlock all vocations. You may do this from the very start of the game where you first gain control of your character.

Requirements
Permissions and credits
Changelogs
What does this mod do?
It allows you to set your Arisen and main pawns' vocation to whichever one you would like from an REFramework script menu. Equipment will be removed every time a vocation is changed. It also allows you to unlock all vocations as you would during normal progression. This works from the moment you first gain control of your character, however, there are some issues that will be detailed below.

How do I install it?
  • Get REFramework and put its dinput8.dll into your game folder
  • Get Fluffy Mod Manager from Here
  • Place the mod download in your Fluffy Mod Manager mods folder for this game
  • Enable the mod using Fluffy Mod Manager

How do I update it?
  • Disable the old version using Fluffy Mod Manager
  • Close the Fluffy Mod Manager
  • Delete or otherwise remove the old version .zip file from the Fluffy Mod Manager mods folder for this game
  • Place the new version .zip file into your Fluffy Mod Manager mods folder for this game
  • Open the Fluffy Mod Manager and enable the new version.

How do I use it?
  • Load up the game and press Insert to display the REFramework configuration menu
  • Go to the Script Generated UI dropdown and expand it
  • Go to the Set Vocation Anywhere dropdown and expand it
  • Go to the Arisen section
  • Select your desired vocation from the dropdown box
  • Click the Set Vocation button to set your selected vocation. You will unlock it if not already unlocked.
  • Click Unlock All Vocations to unlock all vocations for your arisen
  • You can repeat the above for your main pawn under the Main Pawn section

Known Issues
  • If you change class to a different one at the start of the game before receiving your weapon to fight the medusa, you will not receive the weapon at all, and will have to fight bare-handed until you reach the Borderwatch Outpost and can buy a weapon.

To Do:
  • Unequip only the gear that is incompatible with the selected class

Credit
Thank you to praydog for creating REFramework
Thank you to AlphaZomega for creating Skill Maker, that I referenced for help creating this mod.
Thank you to YLTai for creating Equip Slot - Equipment Quick Change that I referenced for unequipping the player for this mod.