Other crashes are caused by incompatible overlays, such as Medal.tv, Rivatuner, etc...
If you are infinite loading (black screen) after an update, you have a file-based/pak based mod that is no longer compatible, this is generally not REFramework's fault.
Newest update may cause unexpected changes to something like ReShade, you may need to move all of your ReShade shaders inside of the "_storage_" folder inside of the game folder. This is just a side effect of how REFramework works around the crashes caused by proxy DLLs.
Pirates coming here and crying that a mod made for the most up to date version of the game doesn't work on their leaked pre-release build of the game is pretty funny. The absolute state.
I bought the game and refund it. then i download and playing crack/pirate version. can't stand on steam game keep update on it own and destroyed the mods, even steam app have update on it own, eating Ram memories. had bad experience on a bought some games and very reget about it
Is it possible to fix the offset in menus, specifically talking about the highlight/cursor selecting menu entries incorrectly, like I need to click above the options to click them?
Hey... most of the time I've seen this issue it's a screen size problem (some games require a specific array of sizes) most of the time you can fix the problem by changing the screen size - either in game or normally out of the game. I've not had this happen in this game and I'm using 1920x1080 which is working for me. Good luck!
NPC dialogue and interaction broken when using REFramework (dinput8.dll)
Hello, everyone. I’m experiencing a serious issue with Dragon’s Dogma 2 when using REFramework. With dinput8.dll installed, NPC interactions are completely broken: I cannot initiate dialogue with any NPC, and in some cases the game even crashes on start or performance is severely damaged.
Steps to reproduce:
Install REFramework dinput8.dll in the game folder.
Launch the game.
Attempt to talk to any NPC—NPC interaction fails to start.
I have tried Running the game without dinput8.dll and starts fine and NPC dialogue works correctly.
This mod doesn't work anymore. I get infinite loading screens with GUI, not blackscreen. Half the other mods required for outfits mods, such as mesh mod enabler, give errors when using this. Basically I can't even load the game, or use any mods at all. Completely defeats the point of modding this game in the first place.
Oh, and Fluffy Mod Manager STILL doesn't install this mod correctly if installed through the manager. It doesn't put the .dll in the main folder, with obvious failed results.
EDIT: turns out the errors were due to the Mesh replacer mod being broken. Although getting this mod to work was still an absolute pain.
1307 comments
Crashes are fixed.
Other crashes are caused by incompatible overlays, such as Medal.tv, Rivatuner, etc...
If you are infinite loading (black screen) after an update, you have a file-based/pak based mod that is no longer compatible, this is generally not REFramework's fault.
Newest update may cause unexpected changes to something like ReShade, you may need to move all of your ReShade shaders inside of the "_storage_" folder inside of the game folder. This is just a side effect of how REFramework works around the crashes caused by proxy DLLs.
Users can also try the nightly (latest) version until I release it here: https://github.com/praydog/REFramework-nightly/releases/
Please read the instructions for reporting crashes so I can resolve issues that come up: https://cursey.github.io/reframework-book/#reporting-a-bug, just saying it crashes does not help me.
Hello, everyone.
I’m experiencing a serious issue with Dragon’s Dogma 2 when using REFramework. With dinput8.dll
installed, NPC interactions are completely broken: I cannot initiate dialogue with any NPC, and in some cases the game even crashes on start or performance is severely damaged.
Steps to reproduce:
- Install REFramework dinput8.dll in the game folder.
- Launch the game.
- Attempt to talk to any NPC—NPC interaction fails to start.
I have tried Running the game without dinput8.dll and starts fine and NPC dialogue works correctly.sry for my english, is so so kkk
dragon f1 chicken f2 chimära f3
Oh, and Fluffy Mod Manager STILL doesn't install this mod correctly if installed through the manager. It doesn't put the .dll in the main folder, with obvious failed results.
EDIT: turns out the errors were due to the Mesh replacer mod being broken. Although getting this mod to work was still an absolute pain.