Install it with this. If using a shop mod, enable that first, then my mod.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Changed item cost to their ID. Sell value changed to 10,000 + ID. Weight divided by 10.
Firstly, combined with an existing shop mod, you can easily identify what the data in the 010 editor refers to by looking at the cost in-game. Secondly, the sell cost is 10,000 + paramID since I'm using to this mod to test stuff, I don't want to run out of money. Thirdly, all weights have been divided by 10, I don't want to be encumbered while I'm just testing stuff. Overall, treat this not as a mod to play with for the entirety of the game, but as a modding resource, until someone else can type out what each data entry refers to in an excel sheet... It's using the raw data ID, so count starts at 1, if you use 010 Editor, you'll know what I'm talking about.
P.S. Apparently, it doesn't identify upgraded items.