Dragon Age: Inquisition
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Thepal

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Thepal

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14 comments

  1. bennstah
    bennstah
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    Well this doesn't seem to work.
    No matter what I try, the Ferelden Locks do NOT appear in the vendors' inventory
    1. qilloali
      qilloali
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      - install the latest version of frosty
      - install the mod
      - launch the game from frosty
  2. karantine
    karantine
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    So, I launch game with installed mod and still no locks in merchant's inventoy. Any helps?
  3. maaaaaaaaap
    maaaaaaaaap
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    • 13 kudos
    Only for Frosty...? Ah well, too bad. :-)
    1. DragonPyromania
      DragonPyromania
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      there is a daimod by borglet and tirnoney that adds almost all possibly required requisition items to the shop in Crestwood village. 

      https://www.nexusmods.com/dragonageinquisition/mods/557

      You want the file "Crestwood Village Requisitions Store

      As stated on the mod page: "You will need to have completed the Crestwood quest (i.e. drained the lake and closed the large fade rift) in order to access it." (meaning the store in Crestwood).

      Aside from crafting material requisitions like the geo surveys, the only thing I don't remember seeing in this shop is sad splinters for the sad weapon requisition. But if you are a completionist those are not difficult to come by as you can collect them whenever you break in a keeps doors, whether you have the requisition requiring them yet or not. As for the geological requisitions, the other mods on that page can help if you don't feel like collecting than giving up all that bloodstone or iron.

      I have Crestwood Village Requisitions Store installed through daimod manager so I know it works that way, but this type of mod works through frosty manager as well in my experience. This is an option for those like me who do not mind cheating when it's only yourself your cheating against.

      Either way Thepal, this "Ferelden Lock - Crossroads Merchant (Frosty)" is a great mod, and definitely the more convenient / less cheaty option. The Ferelden locks is a common issue for those that already finished the hinterlands but a companion made them go back, and no one was left to drop the locks. Having an option to fix that without the temptation of cheating on all requisitions, or the requirement of saving more people in a different area, is a really good idea. I also notice your new to modding inquisition on the nexus, and would like to say welcome, and thank you for contributing to the community!
    2. Bollixed
      Bollixed
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      @DragonPyromania
      Thanks for the info.
    3. waltzingfree
      waltzingfree
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      Thank you so so so so much. 
  4. avsman0023
    avsman0023
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    When I download this and install it using Frosty, FMM crashes due to some error that pops up in a command prompt window. It seems all mods I use with Frosty with a file extension of .fbmod crash and .daimod work just fine in Frosty. ANyone know the issue and how to fix?
  5. NeatWolf
    NeatWolf
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    • 1 kudos
    Oh - I was wondering why I still had to complete those

    I know it takes out the immersion but sometimes I wished that discovered items appeared on the map and that the closest N ones were trackable

    Thanks for the mod! Installing it right now
  6. Sunegami
    Sunegami
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    • 17 kudos
    akjadgfh THANK YOU! I hate that stupid quest so much because of these stupid locks, bless you for doing this <333
  7. RealXavier1994
    RealXavier1994
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    How to use this file?
  8. Gero097
    Gero097
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    wait... why do I need ferelden locks?
    1. Thepal
      Thepal
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      It's part of the Hinterlands Cage Requisition quest. Once you've cleared out the area they can be difficult to find and make the quest almost impossible to finish (without a lot of effort hunting them down).
  9. galaxied
    galaxied
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    I literally just quit out of DA:I right now just to install this. Thank you. There's nothing more annoying than ending the game with literally every quest completed except for that ONE requisition.