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Samutz

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Samutz

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15 comments

  1. Porcelyn
    Porcelyn
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    How can I get this to work for non mages? I want to do a paladin build but aura turns off my weapon skills like taunt.
    1. Samutz
      Samutz
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      You're using a mod to mix class spells? I don't remember being able to do this in vanilla DA2.

      If you want to mod it yourself, Create a new gda file using gyGFF. Expand G2DA_ROW_LIST and find the spells. For each one change G2DA_COLUMN_7 to 4096. Although this may have some unwanted side effects as I don't totally understand what else this value might affect.
    2. Porcelyn
      Porcelyn
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      Thanks. I just use the console to add talent trees to make my own classes.
  2. JCPhoenix83
    JCPhoenix83
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    Awesome mod idea! I'm about to give it a test run but I did want to ask a question based on the description:

    "Allows mage Hawke to use offensive spells while Healing Aura is active, excluding Blood Magic spells. Also works for Anders's Panacea."

    Is there any potential way to add this mod's potential to Bethany, Merril, and even Anders when using Spirit Healer for them? There is a mod "All Specs - All Abilities - for Everyone" which works amazingly and provides some great extra options for not only Hawke but every companion.

    Link to the referenced mod: https://www.nexusmods.com/dragonage2/mods/2407
    1. Samutz
      Samutz
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      I can't test it right now, but it might already work with that mod. This mod modifies the spells to change the flag that allows them to be cast while Healing Aura is active. It's not character specific, so it should work on anyone that's using Healing Aura.
    2. JCPhoenix83
      JCPhoenix83
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      Awesome, thank you! I'll keep testing it as I can.
  3. irishhombre
    irishhombre
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    Looking for any help, trying to use this mod with Total Freedom. Any help would be greatly appreciated.
    1. Samutz
      Samutz
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      Total Freedom has 6 different versions, so I'm not going to make a compatibility patch for each one.
      To edit the one you're using yourself:

      Open the gda from Total Freedom in gyGFF.
      Expand G2DA_ROW_LIST and find the spells.
      For each one change G2DA_COLUMN_7 to 4096.

      The spells are:
      MAGE_PRIMAL_1_WINTERS_GRASP
      MAGE_PRIMAL_1_CONE_OF_COLD
      MAGE_PRIMAL_1_FIREBALL
      MAGE_PRIMAL_1_INFERNO
      MAGE_PRIMAL_2_STONEFIST
      MAGE_PRIMAL_2_PETRIFY
      MAGE_PRIMAL_2_CHAIN_LIGHTNING
      MAGE_PRIMAL_2_TEMPEST
      MAGE_SPIRIT_SPIRIT_BOLT
      MAGE_SPIRIT_WALKING_BOMB
      MAGE_ARCANE_CRUSHING
      MAGE_ENTROPY_VULNERABILITY
      MAGE_ENTROPY_HORROR
      MAGE_ENTROPY_MISDIRECTION
      MAGE_ENTROPY_SLEEP
      MAGE_ENTROPY_ENTROPIC_CLOUD
      MAGE_FORCEMAGE_FORCE_CRUSH

    2. irishhombre
      irishhombre
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      Thanks, I was trying to figure out the GDA files. Thank you very much for pointing me in the right direction.
  4. OrionFrost
    OrionFrost
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    Would this work for Anders? if not, would you be up for making a similar mod for him?
    1. Samutz
      Samutz
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      Yes, it already works for Anders's Panacea.
    2. OrionFrost
      OrionFrost
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      thanks for the quick reply! downloading and endorsing as we speak <3
  5. Harkseth
    Harkseth
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    Hi friend, I love your mod, but I noticed I still can't crushing prison when healing aura is activated. I use a Primal/Force mage build mostly, every spell from those trees are working fine
    1. Samutz
      Samutz
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      It's working fine for me. You might have another mod that's overriding the record for that spell.
    2. Harkseth
      Harkseth
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      Any idea what i should look for in my override? How do I check the .gda files to know? (I know how to open gda, I just do not know what to look for in them)