wizzyrm... sorry this is off topic but, just wondering if you could make a tweak on Morrigan - in Connor's fade dream so that she can choose to cope with the Demon, learn the Blood Magic and leaves Connor possessed (strange that she is unwilling) if its convenient..
Hmm thanks for the idea. I can have have a look at that section and see what I can do. Not sure if there’s a voice line for morrigan to accept that but maybe it could be done silently or through repurposing another line. If you know any voice lines that would suit let do let me know.
Maybe Jowan could make a deal with the demon too, though this shouldn’t result in the party unlocking blood mage (on the off chance it isn’t already unlocked)
hi wizzyrm.. days after I messaged you, a mod for blood magic suddenly popped up on nexus '^_^ Last time I played this game is long time ago (a decade more). only thinking to replay recently, now still currating the (a lot of) mods
So my memory of the dialogues lines are very vague. I wouldn't mind if its silent, with a voice line of course better If you still making this, maybe just publish a silent one, and add note on the description: *looking for suggestion for suitable voiceline. I think those who just played or currently in game may have a better opinion on this.
cant remember exactly, but If you ask me which line I remember most. there is this one dialogue with the warden: Warden asks: 'What is Flemeth, is she a witch?' Morrigan: ' LOL...!!' I suppose that's her way of saying, 'What? what??' / 'yes of course!!' / 'Why not!?'. Maybe could work ?
Apologies, I do intend to have a look at this but I’ve been in the middle of a move and haven’t had my pc set up or the chance to look at it yet. I have only minor cutscene editing experience but I think this mod should be doable.
just want let you know days ago I began the game. Just after a couple of hours, I encountered an inexplicable nightmare. Apparently it caused by .dlg associated files. Probably you already have a hint or two (surely better than me). I curated my mods carefully and there is no duplicates, it caused by something from the inside. While these .dlg mods can be quite challenging and interesting, it appears that if not done carefully, the unintended unpredictable effect can be quite disastrous. (For detailed conversation I had with Gioveb, check here in the posts section ---> Theta HD (fix)/ Posts)
As for DLC Immersive Integration, I have not make it far in game yet, but there are not a single DLC items in my inventory. Working fine I suppose.
Hi, just seeing this. I see you were able to track down your issue and hopefully you could resolve it. It seems like it wasn't an issue with the .dlg file after all? If there's anything still troubling you I might be able to help. Happy holidays.
Hi wizzyrm, glad to hear from you. yes somehow managed to.. it was quite a nightmare. doesnt seem to be dlg '^_^.. seemed to be caused by an item unrelated to anything, and the effect too has nothing to do with anything, it was a very confusing moment.
btw, just passed ostagar last night. I play the game blindly (didnt check the spoilers) and found two small gifts I think, along the way, couldnt recall at all whether these are vanilla or Immersive DLC. But when opened the mage box at night time, the ring for exp boost popped up, very magical indeed.. very nice.
you too happy holidays, hope you will have a good year ahead 2024
I didn’t test it but it should! This mod basically just adds the required triggers, waypoints, and event handling required for the army system to work with these two maps.
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so that she can choose to cope with the Demon, learn the Blood Magic and leaves Connor possessed (strange that she is unwilling)
if its convenient..
Maybe Jowan could make a deal with the demon too, though this shouldn’t result in the party unlocking blood mage (on the off chance it isn’t already unlocked)
Last time I played this game is long time ago (a decade more). only thinking to replay recently, now still currating the (a lot of) mods
So my memory of the dialogues lines are very vague. I wouldn't mind if its silent, with a voice line of course better
If you still making this, maybe just publish a silent one, and add note on the description: *looking for suggestion for suitable voiceline.
I think those who just played or currently in game may have a better opinion on this.
Warden asks: 'What is Flemeth, is she a witch?'
Morrigan: ' LOL...!!'
I suppose that's her way of saying, 'What? what??' / 'yes of course!!' / 'Why not!?'. Maybe could work ?
For the epilogue, it will play nicely with tsm's possessed Connor TSM Better Fereldan Kids (images see older mod---> TSM Connor Epilogue Fix)
Apparently it caused by .dlg associated files. Probably you already have a hint or two (surely better than me). I curated my mods carefully and there is no duplicates, it caused by something from the inside. While these .dlg mods can be quite challenging and interesting, it appears that if not done carefully, the unintended unpredictable effect can be quite disastrous.
(For detailed conversation I had with Gioveb, check here in the posts section ---> Theta HD (fix)/ Posts)
As for DLC Immersive Integration, I have not make it far in game yet, but there are not a single DLC items in my inventory. Working fine I suppose.
I see you were able to track down your issue and hopefully you could resolve it. It seems like it wasn't an issue with the .dlg file after all? If there's anything still troubling you I might be able to help.
Happy holidays.
btw, just passed ostagar last night. I play the game blindly (didnt check the spoilers) and found two small gifts I think, along the way,
couldnt recall at all whether these are vanilla or Immersive DLC. But when opened the mage box at night time, the ring for exp boost popped up, very magical indeed.. very nice.
you too happy holidays, hope you will have a good year ahead 2024