Dragon Age: Origins

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thecaptainhere

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thecaptainhere

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26 comments

  1. shiholude
    shiholude
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    Just fair warning all, this mod copies all entries in the BITM_Base.gda file. This means that any mods that alter other variables outside of armors & weapons will also be alter, depending on where this file falls within your directory. The name for the overide file is poor as well, being named "BITM_Base", instaed of something like "BITM_Runes4All".

    I would suggest that anyone wanting to use this manually merge the items that you have from other mods and retain a single version of the BITM in your override. Unfortunately this means MORE work for the end user, but there is no easy compatibility process other than this (at least that I am aware of).

    -Shiholude
    1. GreatSephiroth
      GreatSephiroth
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      yikes that's some sloppy work kind of defeats the purpose it's not like the extra bit of stats will make the game any less easy.
  2. holeron
    holeron
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    • 0 kudos
    No rune for me to put on (chest/glove/boots)at all.
  3. demonripper
    demonripper
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    Im having a problem with gloves and boots cant get runes to show as able to be inserted into the gloves or boots everything else works.
  4. dark1isaac
    dark1isaac
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    • 2 kudos
    no offense but this mod is useless for having all runes you can do runscript zz_createrunes and have all runes X_x
  5. alexandert
    alexandert
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    • 3 kudos
    There are no runes that I can place into glows or boots. I can place some runes into armour, but not in boots.
  6. Cory Gillmore
    Cory Gillmore
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    I was able to try out Shadow of Doom's work around and I'm glad to say that it works! I'm using the Grey Warden Runic armor with runes on the breastplate and shield all in Awakening. Thanks man.
  7. Cory Gillmore
    Cory Gillmore
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    Thanks for posting that fix on getting around the dual wield mods incompatibility. That's exactly why I was browsing the comments. Hoping to find a fix. Thanks!
  8. possotop
    possotop
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    ShadowSeether I have the same problems with patch 1.03
    Please fix it if it's possible.
  9. ClayPeopleCry
    ClayPeopleCry
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    What he said.
    v
  10. ShadowSeether
    ShadowSeether
    • BANNED
    • 0 kudos
    hey guys. i LOVE the mod used it about 30 hours prolly without any problems but as soon as i updated to V1.03 and installed Awakening it seems to have died. the rune slots are still on equipment and previously added runes are still in effect but i can no longer rune anythig. i can take runes off but none show up to be put on. even the ones i take off can't be re applied. can anyone fix this for the updates???

    FYI: vanilla items that have rune slots still work correctly. only items effected by this mod have the issue where the rune list is empty.