Dragon Age: Origins

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thecaptainhere

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Name: Runes For Everything Mod
Version: 1.0
Author: thecaptainhere
Date: 30/11/09

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Description:
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A mod that adds rune slots to most equip-able gear in Dragon Age. The amount of
slots depends on the material type of the equipment (ie. iron, silverite). The
following list shows the maximum possible rune slots for each type of gear:

longsword, dagger, mace, greatsword, maul, battleaxe, greataxe: 3 (unchanged)
shortbow, longbow, crossbow, shields, chest armor: 2
staff, gloves, boots: 1
clothing, helmets, rings, amulets: 0 (unchanged)

Remember these are the maximum possible slots and that not every item will have
this many rune slots if any. The material grade needs to be high enough. Don't ask
me why I didn't just make everything the same as swords. I suppose I am trying to
maintain a level of balance. I would have decreased the amount for one-handed
swords but I didn't want to mess with anyone's existing rune setup.

Also it might be worth mentioning that some types of runes probably won't work in
armor. For example "chance of paralysis" probably won't work on armor since you
don't attack with it, but "physical resistance" would be one that makes sense.


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Installation:
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1.Extract the file "BITM_base.GDA" to the following folder under "my documents":
\BioWare\Dragon Age\packages\core\override\

As a side note you can extract it to any other override directory such as those
under the "addins" directory and it should still work.

===================================================================================
Uninstallation:
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Remove the "BITM_base.GDA" file from your override directory:
...\BioWare\Dragon Age\packages\core\override\BITM_base.GDA

===================================================================================
Warning:
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This file will override changes in any future patches that happen to patch this
file.

Also I make no guarantees that this won't mess up your game. It is untested. Don't
blame me if anything bad happens because I warned you here.