Door Kickers 2: Task Force North

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Uberchad68

Uploaded by

Uberchad68

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About this mod

Adds a regular force of US Armed Forces performing Conventional warfare.
Army Rifles, Army Combat Engineers, Marine Rifles, Force Recon.

Permissions and credits
Army Rifle Platoon *
Rifle Platoon is the backbone of small unit action and can respond to skirmishes at various distances.

Combat Engineer Squad *
Combat Engineers, supported by Rifle Squad, can use useful equipment to close combat and make the new path.

Marine Rifle Platoon *
They are able to gain the upper hand in small unit action based on a thick, sturdy squad of multiple trooper.

Force Recon *
The Force Recon secretly penetrates the deep to induce Fire Support or demonstrate "small-scale" shock and awe.

Back to old days
Adds equipment from the early 2000s, which is not included in the main mod, to all squads.

U.S. Armory Surplus
Add some USAF mod's Weapon and Helmet to Nowheraki SWAT.

USMC Camo Selector Compatiblity
When used with the In-Game Camouflage Selector, Marine Rifles and Force Recon have a wide selection of Camoflages.






Patch notes




2.0.41 Small Update
Base mod have been updated.
  • Reduce fire rate of XM7 at middle distance
  • Now Marine Rifles can purchase PVS-31 NVG
  • Adjust M40A3's Reload time 0.5s to 0.7s and Empty Reload time 1.0s to 0.7s
  • Add animation for Bolt Action Rifles
  • Fix the problem where the Armor stat in RRV appears to be working





2.0.4 Update
Base mod and USMC Camo Selector Compatiblity Mod have been updated.

- Army Engineers can deploy the M7 Spider Landmine for Ambush Attack etc. This is completely covert and only detonates at the moment you intend.
- Reducing the noise of building something
- USMC can use the Mk.21 Scalable Grenade. It comes in variants stacked one, two, and three. Each has the functions of Stun, Kill person, and Demolition.
- The Standalone M320 Launcher is now attached to the Big Equipment Slot, not the Secondary Slot. You can now use a pistol together.
- Rifle Squad's Launchers now use Big Equipment Slot instead of Secondary Weapon Slot.
- M27 IAR, M38 IAR, and M320 GL are now purchased at the same time. It is intended that Automatic Rifleman's IAR is not purchased at the same time.
- The Force Recon Sniper can use the M110 SASS Rifle.
- Force Recon Sniper's 'Sniper Rifles' decrease in firing rate.
- Force Recon can use RRV Chest rig to increase maneuverability.

- localization fix
- Recon Sniper's Tracer in Sniper Rifle uses the same thing as Vanilla Sniper's. A more lethal look.
- I  make a ui for Flashbang on USMC. It is now distinguishable from Smoke Grenade. (can't actually)
- Improved weapon grip animation. Now trooper won't get his wrists abnormally bent when he sprint some guns or point his guns down.
- The class icon of the Anti-Tank Specialist and SMAW Gunner has been changed.

- Modify accuracy stat for XM250
- Fix that occur when some Marine Automatic Rifleman is destroyed by Explosive
- Fixed the weight of some of Marine Rifles' Railed ECH has heavy.
- Fixed an issue where the Force Recon Spotter could not select a covered ACH
- Fixing a problem in which two Steel Toes item are exposed in Camo Selector





2.0.31 Small Update
Base mod and USMC Camo Selector Compatiblity Mod have been updated.

  • Depending on Portrait, Skin Tone and Voice change. It can also be applied to Squads created before the update, but all members' portraits must be replaced once. It might be better to just make a new one.
  • Javeline Missile is now visually seen wearing it on the back. It doesn't actually carry it in a combined state, but it's hard to tell if it's an AT-Specialist. So he'll going to carry it on his back from now on.
  • If the US Surplus Armoury mod and Model for Gear mod are used together, the NWS can obtain IBA Armor. also if you buy one PASGT, you also get another PASGT.
  • Fire for Effect Option has been removed. you can get it from the Camo Selector..
  • Fixing Back to old days invalid banner





2.0.301 Small Update
Base mod and USMC Camo Selector Compatiblity Mod have been updated.

  • Among the primary/secondary Weapons, the breaching speed of the Weapon, which can be door breaching, has been adjusted. Also, Force Recon's M1014 can now do Door Breach.
  • Force Recon's M14 price has been changed to zero.
  • The Marine's Default Armor is now replaced by a more old woodland OTV. CB color OTV and No plates Variation are no longer available. Because there are too many types of Armor.

  • Adjusting barbed wire model
  • Fixing Localization-Related Problems

2.0.3 Update
All mod have been updated.


Generic :
  • Accuaracy of the M320 increased from 50 to 75. It now has the same Accuaracy as M203.
  • The color of the PVS-14 is now black.


US Army Rifle Platoon and Combat Engineer Squad :
  • M4/M320 HE has reduced the portable ammunition from 6 to 5.
  • Add NGSW Weapon: XM7, XM250, Standalone M320 is available.
  • M590 Shotgun, M9 Pistol, and M17 Pistol can be used as the Secondary Weapon.
  • M249 attach Reddot.
  • The price of the PVS-31 has increased. 10 to 20.
  • The M4 Carbine/M203 also reflects Ladder Sight on the exterior.

  • Build barbed wire to effectively block the enemy's.
  • Now build the Sandbag causes a noise of 50m at the end.


USMC Rifle Platoon :
  • Now Marine can use M4 Carbine.
  • M500 Shotgun and M9 Pistol are available as secondary Weapon. instead Breacher Shotgun is no longer available.
  • Gunner can get M249.
  • USMC Rifles can no longer use PVS-31.
  • You can Door Breach with Halligan Bar as Support gear slot.


Force Recon :
  • The structure has been changed. They are now reduced from Platoon Size to Team Size. Six members of the Recon Team and two members of the Scout Sniper Team.

  • Scout Sniper deploy cost is now 50. You will always place them together because Spotter's deploy cost is 150 and other members do not consume half the deploy cost.
  • Scout Sniper loses Breach Tool. In addition, the number of grenades he can have will be reduced.
  • The performance of the Bolt-Action Sniper Rifle has been adjusted. It's as follows.
- Always ignore the cover
- a high critical rate over long distances
- suppress a enemy
- slower aiming speed
- Worst performance in close combat

  • M110A1 is no longer available.
  • The M32 Grenade Launcher is now reloadable and fires automatically.
  • Stinger is no longer available.


New Option : U.S. Armoury Surplus. Provide NWS with some of the USAF's Weapons and helmets.
  • M16A2 (include /M203)
  • Carrying handle attachable to M16A4
  • M4 Carbine (include /M203)
  • M249E2
  • PASGT Helmet


Improvement/bug fix :
  • When purchase M4A1, M4A1 with other classes will also be avaliable.
  • Reduced resolution of textures
  • Fixed an issue where M4 M203 could not use M855A1
  • Fix localization problems
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