Mods
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Makes the game lighting much more realistic by removing and/or tweaking the fake spot lights on the player and on enemies. Gets the graphics a bit closer to QuakeCon2018 Demo/Doom 2016 in terms of lighting. No performance hit.
- 130KB
- 176
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Makes the game lighting much more realistic by removing and/or tweaking the fake spot lights on the player and on enemies. Gets the graphics a bit closer to QuakeCon2018 Demo/Doom 2016 in terms of lighting. No performance hit.
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Restored Graphics Effects - ReShade With Ray Tracing Option - And Speed Up Weapon Wheel Transition
Restores several removed graphical effects from the game using the command console (such as Moving Helmet HUD, Player Shadow, Lens Flares, etc), along with a ReShade to improve the anti-aliasing and image color/clarity overall. Also enables the weapon wheel to pop and slow down time right when pressing the key, rather than a few seconds after.
- 1KB
- 171
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Restored Graphics Effects - ReShade With Ray Tracing Option - And Speed Up Weapon Wheel Transition
Restores several removed graphical effects from the game using the command console (such as Moving Helmet HUD, Player Shadow, Lens Flares, etc), along with a ReShade to improve the anti-aliasing and image color/clarity overall. Also enables the weapon wheel to pop and slow down time right when pressing the key, rather than a few seconds after.
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ReclaimDen is a toxic version of Reclaimed Earth with dark Doom 2016-like visuals and challenging encounters. Features custom enemies (read description). Replaces Reclaimed Earth via mission select. Now features a day version.
- 12.8MB
- 47
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ReclaimDen is a toxic version of Reclaimed Earth with dark Doom 2016-like visuals and challenging encounters. Features custom enemies (read description). Replaces Reclaimed Earth via mission select. Now features a day version.
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Cosmetic rework of the BFG