About this mod
ReclaimDen is a toxic version of Reclaimed Earth with dark Doom 2016-like visuals and challenging encounters. Features custom enemies (read description). Replaces Reclaimed Earth via mission select. Now features a day version.
- Requirements
- Permissions and credits
- Changelogs
This is a balanced level, with some spicy surprises.
Even though it isn't that hard, some aspects of this map might seem unfair on first playthrough.
I'd advise players against a blind UN attempt, but eh, as Offwine said once "Don't be a console player".
IMPORTANT : Modded aifsmmanager decl is unreliable on current patch (including w/ official mod support). I can't port both this mod and The World Den to the mod portal until it is fixed.[b]
As a consequence, sometimes the AI is stuck and non-aggressive after injecting the mod.
Usually, re-injecting the mod fixes it, but if not, launch the injector without mods and then re-inject ReclaimDen. This applies to both the vanilla game executable and sandbox. Skybox replacement and custom visuals don't work at all in the sandbox version.
Second escalation nest is a classic vanilla encounter you might recognize. It's here for pacing purposes :)
Known quirk : The level might be a bit dark overall depending on your taste. Change your screen brightness or in-game gamma setup accordingly if needed.
ReclaimDen imports a lot of resources from other levels, this is why I'd advise against loading this alongside other mods (this doesn't apply to The World Den and HellDen, you can inject all 3 of them at the same time and play it as a mini-campaign).
Thanks :
PotdeChoucroute for helping me with encounter design and suggestions the whole time.
Leix for making an arena in this level (I hope you'll recognize his design), and providing help on adding a tiny encounter you can't really miss.
Playtesting : thanks to Kio, Grizius, Cuzzmotion, TheBigMexicanoCat and especially Potdechoucroute, Slig and Rebel Raven who gave a lot of their time to test the level and make it better.
Custom resources : Custom AI by Velser and Omi, Vanilla Hazard Resources by Konvaz.
Learn about custom enemies before wasting your ammo :
Blood Prowler (Browler) by Omi : A tanky version of the prowler with much more health. It is highly vulnerable to both ballista mods (but not very vulnerable to ballista primary fire), blood punch. Hammer and ice bomb are a great way to stop him.
Screecher Spirit by Velser : If you microwave beam this spirit, all the enemies around will be buffed for 30 seconds. (this does not include the AI spawning after you destroy the screecher spirit). Drops an overdrive pickup when defeated.
Gemstone Gargoyle by Velser : A slower/beefier version of the gargoyle. It has somes resistances, and like the Browler, pb/ssg on them is a waste of ammo. Vulnerable to both plasma mods, flame belch will put them in glory kill state most of the time.
Join on the Den french Discord server : https://discord.gg/q87tbxFX