Very neat Master Level you did there. Wasnt a punch in the face but still challenging. I gotta say i really like what you did with the arena after the arena which includes a lot of curse prowlers. The final arena was IMO the most fun one. It was design-wise very simple but you did a great job with it and oh boi how the marauder fakes got me.
Still the best master level IMO, crazy and chaotic but still challenging, fair, and above all (for me) perfectly encapsulating Immora's status as the final level.
I think the Spirit Stone Imp encounter might be bugged, in all the other videos that I've seen of this mod, most people are able kill them fairly quickly, but in my game they just don't seem to go down no matter what -- I had to stand on the tank until they just bugged out and instantly died. There's also a missing maykr drone that doesn't spawn (unless this was an intentional change).
Awesome ML until during the Second Escalation arena at one point I was against 2 Archviles that couldn't be hit by any weapon. Wasn't able to finish it due this problem, are you still working on this maybe?
They were not hiding behind barriers, happened something like this: https://youtu.be/TI_XELv0o2E I saw ammo going through them and lock on did that weird thing like in the video
Amazing master level, the last arena is especially amazing and should've been official. Also the last escalation encounter has to be the hardest thing I've had to overcome in doom eternal, you seriously made me respect caco's more. The only thing I didn't like was the possessed cursed prowler, I feel like cursed prowlers weren't really designed to be spammed like that and when I beat it 2nd try I felt zero statisfaction.
This is pretty bad if I'm being honest, 2 Blood Maykrs + 2 Spirit'd Pinkies + 1 Armored Barron in the first fight isn't difficulty, it's just the designer throwing as much garbage at the player as possible at once, and shows complete misunderstanding of what makes a good Doom Eternal fight. Can't really compliment anything other than good use of screechers, other than that, this is just a slaughter map, not a master level.
I find it interesting that you think this is a slaughter map. The only moments I thought this was slaughter mappy was at the last two Escalation Encounters. I think "gimmicky" might be a better description for this. This ML is obviously not for everyone, and I could understand why some people don't like it. You have the files, and you have my permission to change the encounters to your personal tastes.
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(Could just be a skill issue though)
I saw ammo going through them and lock on did that weird thing like in the video
This ML is obviously not for everyone, and I could understand why some people don't like it. You have the files, and you have my permission to change the encounters to your personal tastes.