
- Games
- DOOM Eternal
- Mods
- Gameplay
- Quality Play
Quality Play
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version0.27-beta
File information
Last updated
Original upload
Created by
DBmain and NonameUploaded by
DBmainVirus scan
Activity logs
This page was last updated on 01 September 2024, 7:57PM
- Changelogs
-
-
Version 0.27-beta
- Some environmental tweaks and fixes
- Fixed bug: some toxic puddles not damaging player (game bug)
- Removed stars effect and stun sound after stunning Marauder with weapons or other enemies with Hammer
- Replaced BFG ammo pickup model with DOOM (2016) model on non-Earth based maps
- Mod fix: Immora: fixed small and big turrets not shooting
- Mod fix: Immora: fixed Carcasses not summoning their shields at City stage of level
- Mod fix: Immora: fixed very big tyrant at the end of level not dropping BFG ammo
- Mod fix: Fast Travel not available at the start of some levels when selected from Main Menu
- Mod fix: Fast Travel softlock/visual bugs
-
Version 0.26-beta
- Many environmental tweaks and fixes
- Fixed some demon spawns without any animations (game bug)
- Removed teleport spawning animations for some demons and replaced them with proper spawn animations
- Updated demon spawns: some removed, some added
- Removed and changed some tips on loading screens that are not longer relevant
- Exultia: fixed "grappling" collision of ledge in arena full of purple goo and Arachnotron (game bug)
- Cultist Base: added chains to connect two parts of floating platform with SSG
- Super Gore Nest: lowered fog density in "guts" room
- Super Gore Nest: fixed toxic goo not dealing damage at the edge of first goo puddle (game bug)
- Nekravol: changed wall cannons logic to shoot only when player is nearby
- Final Sin: fixed some indoor objects not rendering while player was outdoors in lower floor of HH building (game bug)
- UAC Atlantica: added two "grappling" collisions near the ceiling on the way to Red Key
- UAC Atlantica: fixed rig wall collision on pre-last arena before rig destruction (game bug)
- UAC Atlantica: increased brightness of Daisy easter egg
- World Spear: first winter arena - removed "alarming" effect that showed where sky shots will land in Red Ring encounter
- Reclaimed Earth: fixed wall collision near right jumppad in first building arena (game bug)
-
Version 0.25-beta
- Many map environmental tweaks and fixes
- Fixed some demon spawns without any animations (game bug)
- Removed teleport spawning animations for some demons and replaced them with proper spawn animations
- Updated demons spawns: some removed, some added
- Cultist Base: fixed gap in environment stone cliff before first metal platform (game bug)
- Doom Hunter Base: removed explosion when detaching rail platform at the start of level
- Super Gore Nest: fixed gap in environment in "guts" room (game bug)
- Mars Core: fixed two Cacodemons before two Barons encounter not spawning after loading checkpoint (game bug)
- Mars Core: fixed door not opening after two Barons encounter if load checkpoint and immediately dash (game bug)
- UAC Atlantica: swapped Megahealth and Daisy secrets in tower after big crane
- UAC Atlantica: added checkpoint after Archvile encounter on destroyed rig
- UAC Atlantica: removed oxygen suit tip
- The Holt: fixed collision issue with floor where weapon projectiles could pass through it on road to secret Extra Health with two Hell Knights (game bug)
- The Holt: fixed gap in environmental cliff near codex with tentacle "trap" (game bug)
- World Spear: moved last codex from platform center to it's edge platform
- Invisibility powerup: increased duration by 50%
-
Version 0.24-beta
- Many environmental tweaks and fixes on World Spear and some other maps
- World Spear: moved energy circle archvile encounter closer to Winter region start (just like in Master Level)
- World Spear: fixed energy circle fog rendering bug from master level
- World Spear: delayed phrase "This is not a crystal, this is a ship!" by 2 seconds
- Dark Lord: removed fodder zombies
- Dark Lord: fixed level not loading from last version
- Removed all remaining SSG grapple points on DLC2 maps
- Removed all remaining monkey bars (ex. two on Exultia)
- Removed teleport spawning animations for some demons and replaced them with proper spawn animations
- Fixed some demon spawns without any animations
- Lowered damage from BFG tendrils for screecher buffed demons by 50%
-
Version 0.23-beta
- Some maps tweaks and bug fixes
- Lowered BFG tendrils damage to spirited demons in Seraphim boss fight
-
Version 0.22-beta
- Changed spawn positions for demons on DOOM Hunter Base and Immora; flying platforms on DOOM Hunter Base now turns on/off flames when riding; changed invulnerability frames after Glory Kill from 0ms to 200ms; some other fixes
-
Version 0.21-beta
- Reverted back Marauder skin on ARC Complex level; Added Marauder to Stage 1 of Dark Lord battle
-
Version 0.2-beta
- Initial release
-
- Author's activity
-
September 2024
-
01 Sep 2024, 7:57PM | Action by: DBmain
Attribute change
'File \'QualityPlay 0.27-beta\' description changed.
File \'QualityPlay 0.27-beta\' category changed to Optional files.'
-
01 Sep 2024, 7:55PM | Action by: DBmain
Attribute change
'Description changed.'
August 2024
-
26 Aug 2024, 8:45PM | Action by: DBmain
Attribute change
'Description changed.'
-
26 Aug 2024, 8:45PM | Action by: DBmain
Attribute change
'Description changed.'
-
26 Aug 2024, 8:43PM | Action by: DBmain
Attribute change
'Description changed.'
-
05 Aug 2024, 4:53PM | Action by: DBmain
Changelog added
'Change log added for version 0.27-beta'
July 2024
-
17 Jul 2024, 5:28AM | Action by: DBmain
Attribute change
'File \'QualityPlay 0.26-beta\' category changed to Old versions.'
-
16 Jul 2024, 7:30AM | Action by: DBmain
Attribute change
'File \'QualityPlay 0.26-beta\' category changed to Main Files.'
-
16 Jul 2024, 7:29AM | Action by: DBmain
Changelog added
'Change log added for version 0.27-beta'
-
16 Jul 2024, 7:29AM | Action by: DBmain
File added
'QualityPlay 0.27-beta [version 0.27-beta]'
June 2024
-
30 Jun 2024, 5:01PM | Action by: DBmain
Changelog added
'Change log added for version 0.23-beta'
-
30 Jun 2024, 4:59PM | Action by: DBmain
File added
'Hell on Earth without Entities [version 1]'
-
07 Jun 2024, 6:32PM | Action by: DBmain
Attribute change
'File \'QualityPlay 0.25-beta\' category changed to Old versions.'
-
06 Jun 2024, 12:49PM | Action by: DBmain
Attribute change
'File \'Quality Play 0.26-beta\' changed to \'QualityPlay 0.26-beta\'.'
-
05 Jun 2024, 7:19PM | Action by: DBmain
Attribute change
'File \'QualityPlay 0.25-beta\' category changed to Main Files.'
-
05 Jun 2024, 7:19PM | Action by: DBmain
File added
'Quality Play 0.26-beta [version 0.26-beta]'
-
05 Jun 2024, 7:11PM | Action by: DBmain
Changelog added
'Change log added for version 0.26-beta'
-
05 Jun 2024, 7:09PM | Action by: DBmain
Changelog added
'Change log added for version 0.26-beta'
-
05 Jun 2024, 7:08PM | Action by: DBmain
Attribute change
'Description changed.
Mod version changed to 0.26-beta.'
May 2024
-
15 May 2024, 10:45AM | Action by: DBmain
Attribute change
'File \'Render Mode Fix\' category changed to Miscellaneous.'
-
- Mod page activity
-
May 2025
-
14 May 2025, 3:37AM | Action by: Khalaron
Tracked
Quality Play
-
14 May 2025, 12:58AM | Action by: Tyrannosprotege36
Tracked
'Quality Play'
-
10 May 2025, 4:03AM | Action by: sharkydaninja
Tracked
'Quality Play'
April 2025
-
23 Apr 2025, 3:11AM | Action by: Epicuris
Tracked
Quality Play
March 2025
-
22 Mar 2025, 1:01AM | Action by: AKMARK5000
Tracked
'Quality Play'
February 2025
-
13 Feb 2025, 5:07AM | Action by: PLAYMONSTERBP
Endorsed
'Quality Play'
-
10 Feb 2025, 8:43PM | Action by: PLAYMONSTERBP
Tracked
'Quality Play'
-
02 Feb 2025, 4:56PM | Action by: IQMatt
Tracked
'Quality Play'
January 2025
-
20 Jan 2025, 5:45PM | Action by: viperzer01
Untracked
'Quality Play'
-
12 Jan 2025, 7:29AM | Action by: stahlsau
Endorsed
'Quality Play'
December 2024
-
26 Dec 2024, 6:07AM | Action by: G00DGOOD
Endorsed
'Quality Play'
-
20 Dec 2024, 1:06PM | Action by: Amnachar
Tracked
'Quality Play'
-
01 Dec 2024, 12:49AM | Action by: mike350583
Tracked
'Quality Play'
November 2024
-
29 Nov 2024, 7:23PM | Action by: BellyBeast02062004
Tracked
'Quality Play'
-
27 Nov 2024, 3:01PM | Action by: IshimaruAki
Tracked
'Quality Play'
-
02 Nov 2024, 1:24PM | Action by: error56776
Endorsed
'Quality Play'
October 2024
-
23 Oct 2024, 7:00PM | Action by: Kalivipsy
Endorsed
'Quality Play'
-
23 Oct 2024, 3:06PM | Action by: Mecha369
Tracked
'Quality Play'
-
14 Oct 2024, 4:26PM | Action by: Lookas00
Endorsed
'Quality Play'
-
14 Oct 2024, 3:35AM | Action by: ardent42
Tracked
'Quality Play'
-