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Elder_Moloch

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ElderMoloch

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About this mod

Micro-mod with 2 lines, which change player's speed.

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Permissions and credits
Changelogs
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Put .zip to mods folder. ReadMe also there.
Free to use.

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Installation of ModLoader
- Download "DoomModLoader.zip" from https://github.com/ZwipZwapZapony/DOOMModLoader/releases/tag/v0.3
- Extract ModLoader.exe and mods folder to Doom 2016 Main Folder (one where DOOMx64.exe is)
GoG version only:
Also add +devmode_enable 1 to launch options. "Manage Installation" button in upper right corner near "Play" button
-> Configure -> Features -> Enable Launch Parameters.

Alternatively install DoomLauncher: https://github.com/brunoanc/DOOMLauncher

I also recommend to visit Doom 2016+ Modding Discord:
https://discord.gg/ymRvQaU
==============================

How it works:
generated/decls/entitydef/player.decl;entityDef file has 2 lines in the end:
sprintSpeed = 850;
runSpeed = 850;
1st affects Movement: Straight, Left, Right.
2nd affects movement backwards.
Default is around 600. You can change values for one you prefer more. You can use NotePad or alternative to open this file.

Compatibility:
- Not compatible with mods, which use this player.decl file (for example with mods with T0y0ta Master Campaign Assets or with my New equipment EM Mod/Grand D16 Overhaul Final).
- To make it compatible with such mods just copy these 2 lines into desired mod player.decl file.

Differences to other 2 options (this mod compared to these 2):
* Simply Faster Movement 2016 by KNIGHTMARE077
https://www.nexusmods.com/doom/mods/47
- Doesn't affect weapon files and as result compatible with weapon mods.
- Easy to change for you preference.
- Doesn't affect crouch/walk speed.

* LegacyMod method
bind W "_moveforward _walk"; bind A "_moveLeft _walk"; bind S "_moveback _walk"; bind D "_moveRight _walk"
pm_walkspeed putnumberforspeedhere

* By emoose, updated by powerball253
https://github.com/brunoanc/DOOMLegacyMod
- Doesn't require LegacyMod.
- Slightly easy to use.
- Probably doesn't conflict with Dash mod.
- Conflicts with mods with entitydef/player.decl (but still easy to make compatible).

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04.06.25
- Changed speeed from 1100 to 850, since 1100 is too fast.