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Last updated
Original upload
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ReveurrUploaded by
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Tags for this mod
Main files
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Update : added monsters in Act 2.
Old files
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[Release] Doubles the number of monsters spawned
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Added guards can't spot players sneaking, to help pickpocketers
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Deletes monsters wrongfully level 1
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Corrects the turtles not attacking in Fort Joy. Prevents Trompdoys to attack each other in Bracchus Rex Cave.
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Debugs the level 1 monsters.
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Made some easy fights more difficult.
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Update : deleted the added monsters on Lady Vengeance.
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Makes some new monsters not able to see sneakers.
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Moves a magister away from the beach, as he could prevent the Teleportion Glove quest's completion.
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Deletes 3 Necromancer NPCs, quest related.
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Deletes Shadowclaoked monsters, who killed essential NPCs.
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Debugs Alexander's fight.
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Deletes scarecrows.
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Makes all my mods compatible.
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Doubles the number of monsters spawned
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Doubles the number of monsters spawned
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Debugged Arhu's quest.
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Additionnal monsters.
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Additionnal monsters.
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Lowers the difficulty of Lady Vengeance's fight.
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Adds monsters in 2 fights of act 2.
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Update : deleted some added monsters in act 2, when the player is forced to be alone in a void place. I had to take in consideration players, using their main character as a non DPS one.
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Update : added monsters in Act 2.