This page was last updated on 18 March 2025, 8:11AM
Changelogs
Version 1.36
“Attack Range” skill was fixed
Onyx Gargoyle got the proper “Giant” skill
Version 1.35
Some items and potions were changed
Some issues of Empire Campaign 1 were fixed
Version 1.20
Minor defect fixed, several balance updates: marksman of the Empire deals fire damage now; healers of the Elven Alliance were rebalanced.
Version 1.16
Several minor defects fixed
Version 1.15
Buildings in all the capitals have been updated, now the development trees actually match the structures
Version 1.3
Several defects were fixed
Some books and potions were changed
Version 1.1
All allocated attributes have been revised. In order to smooth leveling up and to provide better balance tweaking options, from now on each unit has twice as many attributes as before but the corresponding multipliers are 2 times reduced. The actual statistic parameters have not changed
A new items system has been released, check “Details: Item” section
A new reward system has been released, check “Details: Dungeons” and “Details: Rewards” sections
Minor balance and several skill changes, all “time of the day” skills are active during 2 cycles instead of one, new effects have been added
The voice lines of the Legions have been corrected, new voices have been added to many units
The Visual FX has been added to elven mages (not healers)
The Empire capital has been updated, new visual effects and new buildings have been added (check the screenshots)