This page was last updated on 19 November 2023, 1:46AM
Changelogs
Version 1.3.2
Updated to work with the Summer Update
Version 1.3.1
Fixes bug due to Top Notification changes in Dinkum 0.6.4.
Version 1.3.0
Added notifications when stores are opening, closing, and when the owner has a day off.
New configuration options available for this new feature.
Version 1.2.1
Fixed an issue that caused time to be frozen when loading in after having quit to main menu.
Version 1.2.0
Fixed an issue that caused time to go twice as fast every time you started a new day.
Fixed an issue that caused time to pass on the first day before getting the journal. In fact, the mod should no longer do anything before getting the journal since time doesn't flow already!
Fixed a bug that caused the clock to start ticking while still in the loading screen, causing the day to start much later than normal if you left it on the loading screen for a while.
Version 1.1.5
Fixed a bug that prevented the journal from pausing time if the hotkey pause hadn't been used yet.
Uploaded a LITE version that disables cheating features for people who want to avoid temptation.
Version 1.1.0
You can now pause the game by hotkey even without the journal open. The default key is F9 but you can change this to any Unity KeyCode in the configuration file for the mod. When the key is pressed it will also tell you via a notification on the right side of the screen.
You can now set the speed of time in the configuration file. It is a value of how many minutes of in-game time pass per real life second. It defaults to the in-game default, which is 0.5. If you set this to a higher value time will move faster since more minutes will pass per second. If you set it lower, time will move slower. If you want a day twice as long, set it to 0.25. If you want a day twice as fast, set it to 1.0.
You can also adjust time speed in-game by pressing KeypadPlus and KeypadMinus, both of which can be changed in the configuratin file.
The current time speed that is set by chat commands and the pocket watch should now be better respected by our version of time.
Implemented another failsafe to ensure that the time stays paused when it should and isn't paused when it shouldn't be.
Version 1.0.5
Added failsafe to prevent the rare cases of the time speeding up.
Version number now included in BepinEx console when plugin is loaded.