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Suzukis

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suzukis

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11 comments

  1. Roulindy
    Roulindy
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    Все равно как то странно работает.Приходится создавать отдельную папку в DATA в  D2RMM и закидывать туда 2 файла mod.js и mod.json. Только тогда D2RMM начинает видеть этот мод НО в самой игре при открытии куба он прозрачный и нет клеток..Есть  еще  в этом моде папка hd и походу она то и отвечает за изображение но только куда ее всовывать я так и не понял.
  2. lethlman
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    This mod breaks the functionality of the Cube. The cube no longer combines items in any fashion. Installed the 10x10 and its works perfectly.
    1. suzukis
      suzukis
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      What recipes don't work?
      Works for me like vanilla recipes. Same with recipes from mods. In 25 days, you are the 1st who wrote about such a problem. Try to identify conflicts with other mods. Because I only changed the sprite, its location and the number of slots. And the recipe code is in another file.
    2. adiosmuchachos
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      True, items disapear when ctrl + item
    3. suzukis
      suzukis
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      When you shift things from inventory to the horadric cube by clicking on them while holding the ctrl?
      True? True what?
      Upload the video with the bug. Check mod compatibility.
      This mod does not affect the core mechanics of the game in any way.
      What screen resolution? Do you have 16x16 cells in a haradric cube?
      Give a detailed answer and describe the problem in more detail.
      Download the main mod and check the same there.  Expanded Cube (6x4) для D2RMM 
      10x10 Horadric Cube for D2RMM - The person from the top says that this mod works and mine doesn't. Despite the fact that we changed the mod from Oleg. And we are all the same. Only I added lines that change the location of the cube name and buttons, 16 instead of 10 cells. He added lines for the controller too. In principle, our mods are no different. So there can be no such thing for him to work and mine does not. Only in 1 case if you play on a controller under which I did not change anything, and in theory for the controller there should be 6x4 cube.
  3. LonierCat
    LonierCat
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    This mod can not be seen in D2RMM, I don't know why. But Everytime I try to put it on mod folder the D2RMM will Crash and when I deleted this mod folder, it will open smoothly.
    1. Necrosaro
      Necrosaro
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      I don't think this works with the manager. Needs more work I believe.
    2. suzukis
      suzukis
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      •  Expanded Cube (6x4) для D2RMM
      • Try to install the original. I just changed (.sprite), it's just a picture displayed in the game that doesn't affect anything. And added the lines (title, close, convert, and child.fields.rect = { x: - 90, y: - 110 }; to background lines) all this is responsible for the location of the buttons on your screen.
      

      • To be honest, I have no idea why your D2RMM does not see the mod. But I will still test the modifications I posted.


      • D2RMM (Mod Manager) - Although I am not an expert on errors, I hear about such an error 1 time. I also advise you to write to the author of D2RMM, he is also the author of the original extended cube. Maybe you found a new bug in the manager itself.


      • Yes. For some reason, it stopped working and seeing fashion. Everything worked fine before though.


      • If you are itching to play with the cube, you can copy the original folder(Original Mods Expanded Cube (6x4) для D2RMM), open the manager, replace the files with mine, click install, and play with cube 16.In the future, just run through the main shortcut with the addition of -mod D2RMM -txt to it.


      {
        "name": "Expanded Cube",
        "description": "Increases cube size to 16x16.",
        "author": "ftaru17, olegbl, Bonesy-locbones, suzukis",
        "website": "https://github.com/olegbl/d2rmm.mods",
        "version": "0.1"
      }


      • This is my error in the code in the mod.json file where "version": "1.2" is added to "version": "1.2" "0.1". Just remove "1.2" or "0.1". A little later I'll post the file with the fix.
      • Uploaded the corrected version.

    3. suzukis
      suzukis
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      Have you read the anatomy for mods?
  4. Necrosaro
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    Cannot wait till this is fleshed out and working better. Good luck
    1. suzukis
      suzukis
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      Didn't understand. Thank you.
      You can use it right now.
      Well, maybe I didn't set something up correctly on the site. This is my 1st mod.