Dark Souls Remastered

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About this mod

Dynamic shadows added to whole game. Removed almost all baked lighting. Fix mesh holes and issues. Enhanced lighting. Porting the visual look of PTDE. Better distant meshes in some cases. Better water reflections. Better trees. New landscape meshes. And more!

Permissions and credits
PLEASE READ: This is not a reshade preset or anything to do with it. 

If you want the most in-depth look at what this mod does and how it's been achieved, I have a YT channel where I post daily: https://www.youtube.com/@fromsoftserve

What does Dark Souls Re-Remastered mod do?

1. Restores PTDE lighting to every map
2. Upscales almost every texture, most of which are ported from PTDE
3. Generates new normal maps for most surfaces
4. Upscales armor/weapon textures, most of which are ported from PTDE
5. Adds parallax occlusion mapping to more surfaces (wip)
6. Better water reflections
7. Better distant geometry. Replaces the fake distant mappieces and uses the actual mappieces
8. Blighttown visible from Firelink Shrine. Moonlight Butterfly Castle visible from Undead Burg. 
9. More grass added in Darkroot, Undead Burg, Firelink Shrine, and more.
10. Fixes mesh holes that were present in many mappieces

Can you play online?
Maybe. The mod has grown in scope sooooo much since I started it. I'm not modifying map files, model files, texture files, etc. I play online, but I've had a data fraud warning for months, prior to even starting modding. So, I still see phantoms, bloodstains, etc. I've been playing with the mod installed for hundreds of hours and I've never been fully banned or anything. We don't fully know what will trigger a ban. So, I just want to be fully upfront that you play online at your own risk. Could be fine, but at this point, I can't definitively say one way or the other. I don't blame people for playing offline with it. I've seen some comments of PvP issues with the mod. I genuinely don't know why this is, since I'm not touching netcode, but I have messing with basically everything else, so could be the reason. 

Known Issues:
-Shadow moire issues in Anor Londo and Sen's Fortress. looks like lines on the shadows.
-since I'm adding new distant mappieces, I'll commonly fuck up and leave something in, or something will render when I don't want it to. I'm squashing bugs daily, though.

Other bugs will be found, but I'll squash them as soon as I can. If you could post a picture with your bug report that would be ideal. Tysm!

Download the main file

Unpack the rar file using WinRAR or any unzipping program
Copy every folder inside the download folder to your Dark Souls Remastered game folder where the exe file is.
Overwrite when asked.
Then, if there is a patch, it will be listed next to the main file. Download and install this the same way. If there's no patch, go to next step.
Then, download Stayd's excellent DS-R Materials Update

Copy it to your Dark Souls Remastered folder and overwrite when asked.
Lastly, download DSR Shader Overhaul
Extract the rar to your DSR game folder.
Last step: open the DSR Shader Overhaul folder you extracted to the DSR game folder. Inside, open the "dsr-lighting" folder and delete the "param" folder inside.
Then you run the game using a bat file located here: Dark Souls Remastered/ModEngine2/launchmod_darksoulsremastered.bat
Technically you can extract the DSR Shader Overhaul rar file to wherever you want and launch the game from that folder using the above bat file. That's what I do.

OPTIONAL ADD ON: I've also included a reshade preset you can download and put in your DSR game folder. Adds better ambient occlusion and FGFX large scale perceptual obscurance irradiance, which just improves the lighting and bloom. Each can be turned off by hitting the "home" button and unchecking it. Also they are totally customizable to your preference by disabling perf mode for Reshade. Reshade can be downloaded here: https://reshade.me/#download (during the install you can choose my preset)

NOTE: If you'd like a faster download than Nexus, I do have Google Drive links on my Patreon (https://www.patreon.com/posts/ds1-ds2-ds3-mod-93299179)

Delete the folders inside your Dark Souls Remastered game folder. Verify local files with Steam. Boom, done. Your saves aren't effected.

This project simply isn't possible without DSMapStudio. It's so insanely powerful and hats off to every dev behind it. 
?ServerName? discord for giving so much help with various quirks of DSR.
Stayd for being an absolute legend and helping me understand collisions, light ids, etc.
Grimukh for his insane Soulstruct for Blender plugin. 
Trivia for helping me with various DSMapStudio or DSR quirks and working on the textures in the game, like armor/weapons, and areas too!
TKGP, Katalash, King Bore, Illusory Wall, Shadowlth, and so many more!  
DS2LightingEngine Discord for letting me bounce off ideas and showing WIP stuff. So helpful. 
Magpie for helping with Blender edits of map pieces and general help. Absolutely brilliant and does model editing that I don't know how to. https://t.co/Cnv0Ny2MnZ

I do have a Patreon for google drive links, ad free versions of my YT videos, and pictures of my cats too! https://www.patreon.com/fromsoftserve // ko-fi: https://ko-fi.com/fromsoftserve