Mods
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Complete PS3 Icon Set (iGP11 compatible)
Includes cleaned-up icons for X, O, Triangle, Square, R1, R2, L1, L2, and Select. Works with iGP11.
- 9KB
- 197
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Complete PS3 Icon Set (iGP11 compatible)
Includes cleaned-up icons for X, O, Triangle, Square, R1, R2, L1, L2, and Select. Works with iGP11.
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A cleaner, smoother replacement for the default health/mana/stamina bars.
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Did you know that, despite requiring Steam, Dark Souls 3 does not use Steam cloud saves? Don't lose your progress! Here's a workaround to get cloud saves up and running.
- 1KB
- 92
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Did you know that, despite requiring Steam, Dark Souls 3 does not use Steam cloud saves? Don't lose your progress! Here's a workaround to get cloud saves up and running.
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So this is texture resourse for anyone, who can make retexture mod for Dragon form
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Bloodborne Character Resource Dump (For DS3 player)
Firstly I'd like to clarify this is NOT a mod. This is a repository for HKX animation files from Bloodborne on the Dark Souls 3 Player skeleton. This repo is aimed towards modders who have the knowledge to utilize these assets, for their mod development purposes.
- 373.4MB
- 51
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Bloodborne Character Resource Dump (For DS3 player)
Firstly I'd like to clarify this is NOT a mod. This is a repository for HKX animation files from Bloodborne on the Dark Souls 3 Player skeleton. This repo is aimed towards modders who have the knowledge to utilize these assets, for their mod development purposes.
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It was very difficult to find these tables on the Internet, so I decided to simplify the task for modders and upload the archive to the nexus
- 1.0MB
- 30
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It was very difficult to find these tables on the Internet, so I decided to simplify the task for modders and upload the archive to the nexus
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Holy King's Greatsword (Animation Bank)
Animation Bank used for the Holy King's Greatsword Project. Conatins animations retargeted from various enemies onto the player character.
- 2.0MB
- 12
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Holy King's Greatsword (Animation Bank)
Animation Bank used for the Holy King's Greatsword Project. Conatins animations retargeted from various enemies onto the player character.
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Import Sekiro's VFX into Darks Souls 3(Continuously updated)
It is now possible to import Sekiro's VFX into Dark Souls 3, which you might have thought was impossible, but it is now a reality.The VFX for this mod isn't much at the moment, but I'll keep it updated.
- 102.0MB
- 10
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Import Sekiro's VFX into Darks Souls 3(Continuously updated)
It is now possible to import Sekiro's VFX into Dark Souls 3, which you might have thought was impossible, but it is now a reality.The VFX for this mod isn't much at the moment, but I'll keep it updated.
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An animation port of Vergil's Beowulf from Devil May Cry 5
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Weapons replacers
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DS3Player Character Retarget (Animations4Modders-Carthus Skeleton Curved Greatsword)
Animations for modders of the Carthus skeleton swordsman with curved greatsword, retargeted onto the player.
- 970KB
- 7
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DS3Player Character Retarget (Animations4Modders-Carthus Skeleton Curved Greatsword)
Animations for modders of the Carthus skeleton swordsman with curved greatsword, retargeted onto the player.
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Loneshadow's Blade (Animation Bank)
Animation Bank used for the Loneshadow's Blade Project. Conatins animations retargeted from Sekiro's Loneshadows onto the player character.
- 1.5MB
- 7
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Loneshadow's Blade (Animation Bank)
Animation Bank used for the Loneshadow's Blade Project. Conatins animations retargeted from Sekiro's Loneshadows onto the player character.