Dark Souls 3

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Mod articles

  • Difficulty Settings

    -Added Ascended Mode: All Bosses and Mini-bosses now have varied movesets and Enemies gain 50% more damage and 20% more hp. Enemies gain new Debuffs. ...

  • Ring Changes

    -Ring Changes:
    -Life Ring: Increases max health by 20%
    -Life Ring+1: Increases max health by 25%
    -Life Ring+2: Increases max health by 30%
    -Life Ring+3: Increases max health by 35%
    -Chloranthy Ring: Increases stamina regeneration by 10
    -Chloranthy Ring+1: Increases stamina regeneration by 15
    -Chloranthy Ring+2: Increases stamina regeneration by 20
    -Chloranthy Ring+3: Increases stamina regeneration by 25
    -Havel's Ring: Increases equip rate by 20%
    -Havel's Ring+1: Increases equip rate by 25%
    -Havel's Ring+2: Increases equip rate by 30%
    -Havel's Ring+3: Increases equip rate by 35%
    -Ring of Favor: Increases stamina by 15%, equip rate by 15%, and max health by 10%
    -Ring of Favor+1: Increases stamina by 20%, equi...

  • General Changes

    -Enemy Changes:
    -Added the Controller Class (Deprived)

    -This Class starts with Rapport to control enemies and support spells to heal their Controlled Pet.

    -The Controlled Pet gains a substantial damage reduction buff and damage increase buff.

    -The Controller also starts with a dagger that can cast Rapport on hit at close range when needed and leeches focus points.

    -Bosses can now be effected by Status Effects

    -Keep in mind they have higher resists then normal enemies, and are generally immune to one type of status depending on the boss.



    -Updated enemy and boss damage

    -Updated Physics
    -Updated AI
    -Updated Boss Stats
    -NPC Changes:
    -Updated several enemy npcs
    <...

  • Item Changes

    Increased max item carry amount to 99
    -Updated quanity of items sold from stores
    -Added new Debuffs to throwing items-


    -Physical Defense Debuff: (Duel Charm) reduces target resist by 30% for 30 seconds-Magic Defense Debuff: (Undead Hunter Charm) reduces target resist by 30% for 30 seconds-Fire Defense Debuff: (Firebomb) reduces target resist by 30% for 30 seconds-Thunder Defense Debuff: (Lightning Urn) reduces target resist by 30% for 30 seconds-Dark Defense Debuff: (Black Firebomb) reduces target resist by 30% for 30 seconds...

  • Weapon Changes

    Certain weapons have fp leech, life leech, both, or vow of silence.




    -Weapon Changes:
    -Increased greatweapon stability
    -All weapons are now buffable even when infused
    -Dragonslayer Greatbow: Added lightning damage
    -Short Bow: Added magic damage
    -Composite Bow: Added fire damage
    -Light Crossbow: Added magic damage
    -Longbow: Added dark damage
    -Dragonrider Bow: Added fire damage
    -White Birch Bow: Added lightning damage
    -Darkmoon Longbow: Increased base damage
    -Onislayer Greatbow: Added fire damage
    -Black Bow of Pharis: Added dark damage
    -Millwood Greatbow: Added magic damage
    -Arbalest: Added dark damage
    -Avelyn: Added fire damage
    -Knight's Crossbow: Added dark damage ...

  • Armor Changes

    All armor gains different amounts of poise depending on the armor
    Each armor set has been given a specific elemental resist
    -Each armor set has better resistances toward one type of status effect, ie.. poison/toxic, bleed, curse, or frost resist.

    Dragon Head: Max health increase 
    Dragon Body: Fire resist increase 
    Dragon Arms: Absorption increase 
    Dragon Legs: Strength increase 
    Fallen Knight Helm: Stamina regeneration increase 
    Fallen Knight Armor: Thunder resist increase 
    Fallen Knight Gauntlets: Bleed resist increase 
    Fallen Knight Trousers: Dexerity increase 
    Knight Helm: Max health increase 
    Knight Armor: Magic resist increase 
    Knight Gauntlets: Poison resist increase 
    Knight Leggings:...

  • Magic Changes

    -Magic Changes:

    Increased magic poise damage

    -Fireball: Increased range, increased velocity, reduced gravity
    -Fire Orb: Increased range, increased velocity, reduced gravity
    -Chaos Bed Vestiges: Increased range, increased velocity, reduced gravity
    -Black Fire Orb: Increased range, increased velocity, reduced gravity
    -Bursting Fireball: Increased range, increased velocity, reduced gravity
    -Boulder Heave: Increased range, increased velocity, reduced gravity
    -Seething Chaos: Increased range, increased velocity, reduced gravity
    -Farron Dart: Increased range, increased velocity, reduced gravity
    -Great Farron Dart: Increased range, increased velocity, reduced gravity
    -Soul Arrow: Increased range, increased velocity, red...

  • Weapon Art Changes

    -Weapon Art Changes:
    -Axe: War Cry: Increased duration to 60 seconds
    -Steady Chant: Increased duration to 30 seconds
    -Hammer: Perserverence: Increased duration to 6 seconds
    -Perserverence: Increased duration to 6 seconds
    -Talisman: Poise Chant: Increase poise gained to 60
    ...

  • Convenant Changes

    -Convenant Changes:
    -Spears of the Church: While in this covenant the player receives increased physical absorption
    -Rosaria's Fingers: While in this covenant the player receives increased bleed resists
    -Blue Sentinels: While in this covenant the player receives increased poison resists
    -Way of Blue: While in this covenant the player receives increased magic resists
    -Mound-makers: While in this covenant the player receives increased flame resists
    -Warrior of Sunlight: While in this covenant the player receives increased thunder resists
    -Aldrich Faithful: While in this covenant the player receives increased dark resists
    -Watchdogs of Farron: While in this covenant the player receives increased max health
    -Blade of the Darkmoon: While i...

  • Shield Changes

    -Shield Changes: All shield gain an effect while retaining their old effect, this lasts through upgrading
    and infusing
    -Buckler: Stability increased to 40, and on equip user gains max health
    -Small Leather Shield: Stability increased to 45, and on equip user gains stamina regeneration
    -Round Shield: Stability increased to 55, and on equip user gains equip load reduction
    -Large Leather Shield: Stability increased to 55, and on equip user gains physical damage
    absorption
    -Hawkwood's Shield: Stability increased to 45, and on equip user gains flame resist
    -Iron Round Shield: Stability increased to 55, and on equip user gains thunder resist
    -Wooden Shield: Stability increased to 60, and on equip user gains magic resist
    -Kite Shield: ...