Mod articles
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-Added Ascended Mode: All Bosses and Mini-bosses now have varied movesets and Enemies gain 50% more damage and 20% more hp. Enemies gain new Debuffs. ...
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-Ring Changes:
-Life Ring: Increases max health by 20%
-Life Ring+1: Increases max health by 25%
-Life Ring+2: Increases max health by 30%
-Life Ring+3: Increases max health by 35%
-Chloranthy Ring: Increases stamina regeneration by 10
-Chloranthy Ring+1: Increases stamina regeneration by 15
-Chloranthy Ring+2: Increases stamina regeneration by 20
-Chloranthy Ring+3: Increases stamina regeneration by 25
-Havel's Ring: Increases equip rate by 20%
-Havel's Ring+1: Increases equip rate by 25%
-Havel's Ring+2: Increases equip rate by 30%
-Havel's Ring+3: Increases equip rate by 35%
-Ring of Favor: Increases stamina by 15%, equip rate by 15%, and max health by 10%
-Ring of Favor+1: Increases stamina by 20%, equi... -
-Enemy Changes:
-Added the Controller Class (Deprived)
-This Class starts with Rapport to control enemies and support spells to heal their Controlled Pet.
-The Controlled Pet gains a substantial damage reduction buff and damage increase buff.
-The Controller also starts with a dagger that can cast Rapport on hit at close range when needed and leeches focus points.
-Bosses can now be effected by Status Effects
-Keep in mind they have higher resists then normal enemies, and are generally immune to one type of status depending on the boss.
-Updated enemy and boss damage
-Updated Physics
-Updated AI
-Updated Boss Stats
-NPC Changes:
-Updated several enemy npcs
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Increased max item carry amount to 99
-Updated quanity of items sold from stores
-Added new Debuffs to throwing items-
-Physical Defense Debuff: (Duel Charm) reduces target resist by 30% for 30 seconds-Magic Defense Debuff: (Undead Hunter Charm) reduces target resist by 30% for 30 seconds-Fire Defense Debuff: (Firebomb) reduces target resist by 30% for 30 seconds-Thunder Defense Debuff: (Lightning Urn) reduces target resist by 30% for 30 seconds-Dark Defense Debuff: (Black Firebomb) reduces target resist by 30% for 30 seconds... -
Certain weapons have fp leech, life leech, both, or vow of silence.
-Weapon Changes:
-Increased greatweapon stability
-All weapons are now buffable even when infused
-Dragonslayer Greatbow: Added lightning damage
-Short Bow: Added magic damage
-Composite Bow: Added fire damage
-Light Crossbow: Added magic damage
-Longbow: Added dark damage
-Dragonrider Bow: Added fire damage
-White Birch Bow: Added lightning damage
-Darkmoon Longbow: Increased base damage
-Onislayer Greatbow: Added fire damage
-Black Bow of Pharis: Added dark damage
-Millwood Greatbow: Added magic damage
-Arbalest: Added dark damage
-Avelyn: Added fire damage
-Knight's Crossbow: Added dark damage ... -
All armor gains different amounts of poise depending on the armor
Each armor set has been given a specific elemental resist
-Each armor set has better resistances toward one type of status effect, ie.. poison/toxic, bleed, curse, or frost resist.
Dragon Head: Max health increase
Dragon Body: Fire resist increase
Dragon Arms: Absorption increase
Dragon Legs: Strength increase
Fallen Knight Helm: Stamina regeneration increase
Fallen Knight Armor: Thunder resist increase
Fallen Knight Gauntlets: Bleed resist increase
Fallen Knight Trousers: Dexerity increase
Knight Helm: Max health increase
Knight Armor: Magic resist increase
Knight Gauntlets: Poison resist increase
Knight Leggings:... -
-Magic Changes:
Increased magic poise damage
-Fireball: Increased range, increased velocity, reduced gravity
-Fire Orb: Increased range, increased velocity, reduced gravity
-Chaos Bed Vestiges: Increased range, increased velocity, reduced gravity
-Black Fire Orb: Increased range, increased velocity, reduced gravity
-Bursting Fireball: Increased range, increased velocity, reduced gravity
-Boulder Heave: Increased range, increased velocity, reduced gravity
-Seething Chaos: Increased range, increased velocity, reduced gravity
-Farron Dart: Increased range, increased velocity, reduced gravity
-Great Farron Dart: Increased range, increased velocity, reduced gravity
-Soul Arrow: Increased range, increased velocity, red... -
-Weapon Art Changes:
-Axe: War Cry: Increased duration to 60 seconds
-Steady Chant: Increased duration to 30 seconds
-Hammer: Perserverence: Increased duration to 6 seconds
-Perserverence: Increased duration to 6 seconds
-Talisman: Poise Chant: Increase poise gained to 60
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-Convenant Changes:
-Spears of the Church: While in this covenant the player receives increased physical absorption
-Rosaria's Fingers: While in this covenant the player receives increased bleed resists
-Blue Sentinels: While in this covenant the player receives increased poison resists
-Way of Blue: While in this covenant the player receives increased magic resists
-Mound-makers: While in this covenant the player receives increased flame resists
-Warrior of Sunlight: While in this covenant the player receives increased thunder resists
-Aldrich Faithful: While in this covenant the player receives increased dark resists
-Watchdogs of Farron: While in this covenant the player receives increased max health
-Blade of the Darkmoon: While i... -
-Shield Changes: All shield gain an effect while retaining their old effect, this lasts through upgrading
and infusing
-Buckler: Stability increased to 40, and on equip user gains max health
-Small Leather Shield: Stability increased to 45, and on equip user gains stamina regeneration
-Round Shield: Stability increased to 55, and on equip user gains equip load reduction
-Large Leather Shield: Stability increased to 55, and on equip user gains physical damage
absorption
-Hawkwood's Shield: Stability increased to 45, and on equip user gains flame resist
-Iron Round Shield: Stability increased to 55, and on equip user gains thunder resist
-Wooden Shield: Stability increased to 60, and on equip user gains magic resist
-Kite Shield: ...