A small mod pack, main focus being making the attack animations more dynamic and nice to look at
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 2.0
+ Added mildly customized sword moveset (the vanilla sword moveset was already pretty dynamic so it isn't super different) + adjusted starting classes to include GS and UGS +adjusted UGS r1s
a small mod pack primary focus being the replacement of attack animations. So far I've only replaced the greatsword and ultra greatsword movesets, other changes are that i've included the Bloodborne dashes mod for medium and light rolls, and the visual infusion efx mod.
2h greatsword r1s:
1h greatsword r1s:
ultra greatsword 1h r1s:
2h ultra greatsword r1s:
INSTALLATION: extract with winrar or whatever and put the folder in C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game then install modengine to the same folder then open modengine and type in "\Blade Proficiency" here: