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Dreami

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Dreamy9999

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102 comments

  1. Azwud
    Azwud
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    How does a mod nub like myself install this? Through iGP11? It looks like these are not .dds files so Im not sure about the process. 
    1. carloshp11
      carloshp11
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      Same here I dont have any clue about how I am supposed to "install" this. Amazing job by the way.
    2. HalloweenMadness
      HalloweenMadness
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      As the (very short) description of this mod says: you need to use UXM. UXM is listed as Sekiro mod, but it also works for other Fromsoft games such as Dark Souls 3.

      Download the UXM mod and run "UXM.exe". Now click "Browse" and select your "DarkSoulsIII.exe".

      If you are unsure where to find "DarkSoulsIII.exe", open Steam and right-click on the Dark Souls 3 entry, then "Manage" > "Browse local files". Your file explorer will now open. "DarkSoulsIII.exe" is inside the "Game" folder.

      After you selected "DarkSoulsIII.exe" in UXM, click "Unpack" and let UXM do its thing.

      After it's done, click "Explore" and you will see a "parts" folder in your game's directory. Overwrite the ".dcx" files in the "parts" folder with the ones from this mod.

      Hope this helps.
    3. Azwud
      Azwud
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      That really helped! I missed that sneaky comment in the description, Thank you. 
  2. LordCanton
    LordCanton
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    i just installed this with UXM for both armors and weapons but i dont see any difference , any help please ?
  3. Alejandrorc3224
    Alejandrorc3224
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    Please a google drive link
    1. fjorgar
      fjorgar
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      +1
  4. Hasikoio
    Hasikoio
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    Thank you.
  5. OmegaLeonidas1996
    OmegaLeonidas1996
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    Is this mod compatible with Dark Souls 4.0 mod? And shouldn't this be updated to the latest patch since Dark Souls 3 PC version got a new patch in 2022?
    1. sENoZQHD
      sENoZQHD
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      are texture compatible with an outdated Reshade ? Yes ...
  6. Strike1stCobraKai
    Strike1stCobraKai
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    Are the Warden Twinblades included in this? They don't look upscaled honestly. I cant tell if you did them or not.
  7. Reivid
    Reivid
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    For people who want to use this mod with Mod Engine 2 and not unpacking with UXM, simply make a "parts" folder in your mod file and place the files from this mod in it.
    "DARK SOULS III" -> "Game" -> "mod" -> "parts" (create if you don't have it already)
    Should work. 
    1. ZombieLover1984
      ZombieLover1984
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      Came here specifically to see if I could do this but wasn't sure what the name of the folder should be. Thanks for the answer. And yes, this way works.

      Basically, the UXM method unpacks the game files and then you overwrite them with these new files.

      However, with ModEngine2, you do not unpack those files, as ModEngine injects everything from the "mod" folder while the game is running. I like this better as if I have an issue with a Mod I can just delete the mod and not have to reinstall the game files or unpack them again.
  8. NolseFTW
    NolseFTW
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    tbh x4 is a bit useless, x2 would be best
    these textures are literally heavier than the texture pack for environment, armors are higher res here than landscape/building texture on the other texture pack, bruh
  9. setter07
    setter07
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    Just wanted to confirm if these are 4K upscaled textures or 1080p? I'm playing on 4K so 1080p probably won't help.
    1. NolseFTW
      NolseFTW
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      they are 4x their original size...
  10. lagunriv
    lagunriv
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    Can I install this and not be banned? 
    1. BlackKnight167
      BlackKnight167
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      textures shouldn't get you banned, only files that change gameplay in any way; like damage, movesets, armor defense,  etc.
  11. LyllianaofMirrah
    LyllianaofMirrah
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    made the 2k one pls