Curse SystemIn version 2.5
When Hollow Overhaul mod started, we using Lenox BB UI, that's why we removed FP req for spells and made Curse System, which inflict Curse to player after he hit enemy with spell.
So you don't need Ashen Estus Flask, only for Weapon Arts or some buff/spell consumables, which are very strong. As benefit you can hold more normal Estush Flask, more healing woila.
If you wanna be pro-caster, you need more control over your character, when curse bar is filled - game over.
So don't forget to use Curse resist items, like a Cursebite Ring and others. Cursed Talismans as new items, block Curse for 20 second, it's your time for vengeance.
Restored FP usages for spells and curve for attument scaling, but lower then vanilla.
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Some Spell Buffs / blade buffs are removed due balance reasons, not all, there's exceptions, if you dont see (uses) that's mean they're removed.
Sorceries:
Great Magic Shield /3 uses
Spook
Pestilent Mist /3 uses
Hidden Weapon /5 uses
Hidden Body /5 uses
Chameleon /3 uses
Pyromancies:
Flash Sweat /3 uses
Profuse Sweat /3 uses
Iron Flesh /3 uses
Carthus Beacon /3 uses
Warmth - heal /3 uses
Rapport
Miracles:
Med Heal /5 uses
Tears of Denial /3 uses
Sacred Oath / 1 uses
Magic Barrier /3 uses
Vow of Silence /3 uses
Deep Protection /3 uses
Soothing Sunlight /3 uses
Curse system insteed of FP and removed spells
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