Dark Souls

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king bore haha

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KingBoreHaha

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95 comments

  1. christianware
    christianware
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    i cant get the dsfix to detect the .dll

    i have double checked and done all this 

    Step 2B (Using DSFix)

    • (ONLY DO IF YOU ARE USING DSFIX)
    • Open "DSFix.ini" in the Dark Souls "DATA" folder
    • Find the "dinput8dllWrapper" option
    • Change "dinput8dllWrapper none" to "dinput8dllWrapper SOTE_PTDE.dll"
  2. Inmortel
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    So now you've added the Izalith Swamp into the Eclipse?
    1. Inmortel
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      I like to use the Dark Souls Overhaul mod and I had no major problems with the Izalith Swamp mod, but you are talking about .dll files, which this other mod also has, so are dark souls overhaul and shadow of the eclipse compatible?
    2. christianware
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      i doudt they are compatable. dark souls mods this large have never been compatable befor.
  3. Emarrel
    Emarrel
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    Egghead
    ´╗┐Reworked. Damage now decreases over time
    Noooooo
    1. KingBoreHaha
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      hahaha
  4. joebykaeby
    joebykaeby
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    I doubt very much that it would be possible, but I would really love to see a version of this mod that includes the reimaginings and area revamps and such, all the cool new ideas, but does not include the stat nerfs, the difficulty hikes, and some of the ganky enemy placements. I got excited about this mod as an overhaul; was dissapointed to find that it's much more of a challenge mod.
    1. KingBoreHaha
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      There has always been a vague plan to use SOTE as a base for significantly wackier mod, but yeah that was never the intention with SOTE itself. I just made a mod that is just the version of dark souls I wanted to play, can't get more subjective than that lol.

      SOTE was never intended to be harder but yeah, it ultimately is. While I would like to think the things that I made significantly more viable (like, non fast-rolling, backstepping, many many weapons) make up for the culling of more exploitable tactics, + the varied adjustments made towards bosses (some are strictly easier, some are strictly harder) would be reasonably fair overall - I know that's not really the case. Though I will maintain it gets easier once you experiment with equipment and tactics that are bad in vanilla, but are very very good in SOTE.

      If you don't mind, would you be willing to give more details on enemy placement issues and areas you felt were too hard? Unfair enemy placement is very much something I'm always concerned with.

    2. InsaneInsomniac
      InsaneInsomniac
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      there's a few times where you get to a door and ya dun put a high powered enemy (relative to the area) behind it and I'm almost certain to get hit just from coming out of the door opening animation. that's kinda mean. sure it's a one off since the door stays open, but it's mean. and often deadly.
      especially the butcher enemy behind the depths shortcut door. THAT was nasty, making you fight it in that tiny room after already getting hit once from cheap placement. also, I do NOT remember there being that many giant skeleton dogs in the area after pinwheel.
      also also. speaking of pinwheel... where the hell is the rite of kindling?!?
      EDIT: found it in the change logs...but much confused. why Sif?
    3. KingBoreHaha
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      Depths butcher: that butcher in particular can be seen from the large rat room and when you walk above that shortcut room and you have to take either of those paths in order to unlock that door in the first place. So eh I personally consider that pretty fair warning if you're paying attention. I assume you're referring to a certain mushroom as the other example, and yeah that one is just entirely mean and I'm sorry ­čśö.

      Tomb of the Giants: this may surprise you, but SOTE has 2 less Skeleton Beasts than vanilla! Vanilla just has a whole lot of those guys.

      Rite of Kindling: the reason it was moved elsewhere is mostly because of gameplay purposes, but per-lore it is expanded on as you progress through the Gravelord Covenant.
  5. pchclx
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    I'm sorry for the stupid question but- will Steam Achievements pop while playing this mod?  I have a few I still need to tick off; and would love to do it with this new experience.  
    1. KingBoreHaha
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      All sorceries / All miracles probably won't work, but everything else should. Those will be fixed in an upcoming patch however.
  6. Dinmyr
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    So you claim that one does not need to pay $100+ for a PTD steam game, but you don't specify how. My brother is really interested in playing the superior version of the game, and i'd love if you could explain how to do this? Because otherwise i'm calling bullshit lol
    1. krangledangle
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      Please use your brain - obviously, nobody can publicly help you pirate a copy of a game. Come awhn, mayne
    2. Droughk
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      Bro there's literally a DSR port in the description that was released mid 2023. Also, I don't think you can really get PTDE keys for anything under $250 these days anyways. 
    3. Inmortel
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      What he means is that you can download an ISO of an unofficial or pirated version, there are several options, be it PROPHET or ElAmigos or you can even find it on pages like Internet Archive, once the game is installed you must unpack it, in the comments of UnpackDarkSoulsForModding there is a way to do it for unofficial/pirated versions, once unpacked you can install the mod and play.
  7. MKx00
    MKx00
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    has any co-op / multiplayer testing been done in any capacity? will it work?
    1. KingBoreHaha
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      Untested, and I'm pretty sure it will cause issues. Sorry!
    2. Dinmyr
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      So you claim that one does not need to pay $100+ for a PTD steam game, but you don't specify how. My brother is really interested in playing the superior version of the game, and i'd love if you could explain how to do this? Because otherwise i'm calling bullshit lol
  8. Cresix96
    Cresix96
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    Thus far I have made it to the undead parish and I am extremely satisfied with this mod. It's not much tougher than vanilla dark souls, but magics seem to be set up as more of a supporting combat type, rather than the main combat type. I'm checking every corner because you have me on edge with the edits I've seen so far. Also high quality edits.
  9. TheVerlash
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    I could be wrong, but this seems to have broken DSfix texture overriding. All I want to do is replace an interface texture to show keyboard keys in menus.

    Edit: After dumping textures with DSfix, I see now that the texture file in question was modified and renamed, which is why it wasn't being overridden with the file I was trying to use.
  10. christianware
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    amazeing mod hope it keeps getting updated with more fun stuff. very pog very wow