Dark Souls
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king bore haha

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KingBoreHaha

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22 comments

  1. Osmosix9
    Osmosix9
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    Can this mod be merged with the perma vagrant gravelord?
    1. KingBoreHaha
      KingBoreHaha
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      Simple version is compatible with nearly all mods, full version would not be compatible.
  2. Mario197X
    Mario197X
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    Is it possible to have an Italian translation? I do not understand English. Thank you. Either way, great job.
  3. BrodaciousGamer
    BrodaciousGamer
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    There's a YouTube link given by the fat man in Sen's Fortress, but youtube says it's not available anymore?
    1. KingBoreHaha
      KingBoreHaha
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      You might've typed part of it wrong, looks like it still works for me (https://youtu.be/LBDOLZc-3kk)
  4. JackSalova
    JackSalova
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    Pretty funny mod, but is it nor compatible with DS-fix and other visual mods, like high resolution textures?
    1. KingBoreHaha
      KingBoreHaha
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      Full Version should be compatible with any mods that only affect visuals, yeah.
  5. clouddddddd
    clouddddddd
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    Is there any way to unistall the mod withou a clean download of the game? I tried the .exe but in it, the unistall button is greyed out. 
    1. KingBoreHaha
      KingBoreHaha
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      Uninstall button needs you to browse and select the game EXE again first.
  6. logoshit
    logoshit
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    this is amazing, lol
  7. boshmen
    boshmen
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    any idea why the only messages I see say "?bloodMsg?"
    1. KingBoreHaha
      KingBoreHaha
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      Only English text files are modified. You can change this by copying the files in "Dark Souls Prepare to Die Edition\DATA\msg\ENGLISH" to whichever other language folder your computer is using.
  8. andreas4536
    andreas4536
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    What exactly does the readme mean when it says the full version is incompatible with other mods? Is it incompatible with randomizers or is it just incompatible with overhauls?
    1. KingBoreHaha
      KingBoreHaha
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      Full version is not compatible with basically any overhauls, and none of randomizers I tested with - but it theoretically depends on the randomizer (as long as the randomizer is run last).

      An item randomizer would be compatible in concept, but the only PTDE item randomizer I tested was not built to handle modified params (something an item randomizer should theoretically be able to do without a ton of trouble).

      If you wanted, you could manually merge an item-randomized parambnd with full message mod without much trouble. You would just need to use yabber to get the itemLotParam file from randomizer parambnd, and place it into the message mod's parambnd.
  9. asantri
    asantri
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    How about bloodstains (ghosh player) can you mod it?
  10. twoshoelaces
    twoshoelaces
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    This is very creative! I would love this if the messages actually looked like they were left by players. Playing offline with mods, I always wish I could see other players' messages. Not just the funny ones either, but the helpful ones, like "ambush ahead" in front of a doorway, or "no monster ahead" in front of a chest. Messages in general make the world feel less lonely, like other people are playing the same game as you. The classics, like "amazing chest ahead" in front of Andre, are nice though.