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Handpainted model replacements
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Version2.20
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- Manual
File information
Last updated
Original upload
Created by
AlexanderSigUploaded by
alexandersigVirus scan
Tags for this mod
Activity logs
This page was last updated on 18 November 2024, 10:06PM
- Changelogs
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Version 2.20
- Fixed invisible walls in the wilderness related to the buildings module.
- Reduced the range of many dungeon lights by 2/3rds to match original lighting better.
- Fixed a coffin that was flipped 180°
- Fixed white models on the automap
- Overhauled the skull torch and magic bookshelves models.
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Version 2.10b
- Updated for DFU 0.13+ which fixes some visual errors.
- 2 new models: tent, 2d hammer
- Fixed invisible walls outside city gates (Reported by Hazelnut)
- Darkened the bright signposts. (Suggested by KoW)
- Fixed a coffin that was incorrectly rotated 180° (Reported by teralithia)
- City lampposts cast an orange light instead of white (Suggested by KoW)
- Fixed shadows from bottle models. Previously only the cork would cast a shadow. (Untested)
- Fixed falling through a stone coffin if you crouched repeatedly. (Reported by pango)
- Bridges have longer ropes to better match the original (Reported by pango)
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Version 2.10
- 19 new models: rope bridge, brass sword, apple, small chair (41129), circular column temples (x4), 6x column flats (set 203), arrows, cart wheels (x2), large bird nests (x2)
- Fighter’s guild is now clickable in info mode.
- Added two hanging lanterns that were missing from dungeons.
- Fixed city lamppost lights briefly appearing lit when exiting buildings during daytime.
- Fixed shading on new fireplaces, making them brighter.
- Fixed misplaced coffin model (Reported by pango)
- Fixed corner fireplaces being too far from the walls. (Reported by Uncanny_Valley)
- Fixed bounds on wardrobes and beds to match the original. (Reported by Uncanny_Valley)
- Fixed transparency on the largest bottles, making the liquid inside appear less “neon”.
- Fixed missing underside on a table model. (reported by Ralzar)
- Various other minor improvements.
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Version 2.00
- New and overhauled models
- - 46 flats replaced with new models: hanging lantern (210_22), fish models (211_8 to 211_11), orange (213_0), bottles (205_1,5,6,7,43), fountain pen (211_1), meat (211_40), alchemy stand (208_2) leather chest orange/green variation (205_21), weapons (207_0,1,2,3,5,8,13), spears (211_14), swords (211_12), small pouch (205_36), Skull candle (210_2), baskets (205_8,9,10), green urn (211_2), blue flower pot (213_6), bone fragments (206_31), chandeliers (207_10,23), tablets (209_11,12,13,14,15), gems (216_12 to 19)
- - Fireplaces have been remade from scratch with new models and effects. The fireplaces were one of the earliest models I made around 3 years ago and I wanted to revisit them with more modeling experience. Also added a desert sandstone variant.
- - Coffin and casket models remade or overhauled. Added detail. All-new skeleton models with much lower polycount but more detailed textures. Added LOD meshes to further improve performance.
- - Added winter variations for signpost models.
- - Remade textures for chest and barrel models.
- Bug fixes and optimizations
- - City walls: massive optimization changes, reduced polycount by ~40%, mostly by simplifying doors and hatches. Fixed a missing door in the tower model. It’s now possible to climb down walls. Removed shinyness on wooden parts.
- - Lampposts in cities: added LOD to improve performance. Slight texture improvements. Fixed issue with the flame effect flickering.
- - Brazier models: Fixed shadow bug (reported by KoW). Tweaked the fire effect, updated the texture and added a glow emission map.
- - Fixed a compilation error related to a light source (reported by Magicono43).
- - Fixed the green ribbon table clipping. Also added undersides to these models.
- - Reduced clothes shelf collision boxes so that it’s easier to walk between them in shops.
- - Fixed various minor visual glitches (bottle model, standing candle model, fountain effect, desert bed w/roof, lampposts)
- - It’s now possible to hit enemies inside the circular cages (reported by Pango)
- - Fixed floating objects: desert chair, carts, fence, tables, benches and many more
- - Now compatible with Torch Taker mod by Ralzar (requires latest version of both mods)
- - Fixed treasure loot piles sometimes pushing players into walls by removing the physical collision box from them. (reported by slashshooter)
- - Fixed the open shelf scale/bounds (reported by Uncanny_Valley).
- - Fixed fountain particle effects briefly appearing in the sky when loading into an area (reported by Pango).
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Version 1.83c
- - Floating fountains fixed
- - City wall shininess greatly reduced.
- - Applied TheLacus’ object positioner script to all candles, goblets and bottles so they are no longer floating in the air. (reported by Uncanny_Valley)
- - Applied TheLacus’ updated wall positioner script to wall torches.
- - Candles have a new particle effect
- - Reduced particle count of torches by ~20% to improve performance.
- - Fixed missing collision box for drawer/sack shelf combination model.
- - Changed collision box for the cage model to attempt to fix issue where it was impossible to hit enemies inside cages (reported by Jaiysaun, untested)
- - Made the breastplate in weapon racks clickable (reported by jayhova)
- - Fixed drawers that were upside down.
- - Fixed clickable area for brown chest loot pile (reported by King of Worms)
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- Author's activity
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November 2024
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18 Nov 2024, 10:06PM | Action by: alexandersig
Changelog added
'Change log added for version 2.20'
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18 Nov 2024, 10:03PM | Action by: alexandersig
File added
'Handpainted models - Linux [version 2.20]'
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18 Nov 2024, 10:03PM | Action by: alexandersig
File added
'Handpainted models - OSX [version 2.20]'
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18 Nov 2024, 10:02PM | Action by: alexandersig
File added
'Handpainted models - Windows [version 2.20]'
February 2022
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16 Feb 2022, 7:00PM | Action by: alexandersig
Changelog added
'Change log added for version 2.10b'
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16 Feb 2022, 6:49PM | Action by: alexandersig
File added
'Handpainted models - Linux [version 2.10b]'
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16 Feb 2022, 6:45PM | Action by: alexandersig
File added
'Handpainted models - OSX [version 2.10b]'
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16 Feb 2022, 6:44PM | Action by: alexandersig
File added
'Handpainted models - Windows [version 2.10b]'
October 2020
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19 Oct 2020, 7:19AM | Action by: alexandersig
Mod image added
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19 Oct 2020, 7:19AM | Action by: alexandersig
Mod image added
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18 Oct 2020, 11:22PM | Action by: alexandersig
Changelog added
Change log added for version 2.10
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18 Oct 2020, 11:18PM | Action by: alexandersig
Attribute change
Mod version changed to 2.10.
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18 Oct 2020, 11:17PM | Action by: alexandersig
Attribute change
File 'Handpainted models - OSX' changed to 'Handpainted models - OSX OLD'.
File 'Handpainted models - OSX OLD' category changed to Old versions.
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18 Oct 2020, 11:17PM | Action by: alexandersig
Attribute change
File 'Handpainted models - Linux' changed to 'Handpainted models - Linux OLD'.
File 'Handpainted models - Linux OLD' category changed to Old versions.
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18 Oct 2020, 11:17PM | Action by: alexandersig
File added
Handpainted models - OSX [version 2.10]
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18 Oct 2020, 11:16PM | Action by: alexandersig
File added
Handpainted models - Linux [version 2.10]
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18 Oct 2020, 11:15PM | Action by: alexandersig
Attribute change
File 'Handpainted models - Windows' changed to 'Handpainted models - Windows OLD'.
File 'Handpainted models - Windows OLD' category changed to Old versions.
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18 Oct 2020, 11:15PM | Action by: alexandersig
File added
Handpainted models - Windows [version 2.10]
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18 Oct 2020, 11:09PM | Action by: alexandersig
Permission change
Author changed their file credits.
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18 Oct 2020, 11:09PM | Action by: alexandersig
Attribute change
Description changed.
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- Mod page activity
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July 2025
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10 Jul 2025, 6:03PM | Action by: Blayd997
Endorsed
'Handpainted model replacements'
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10 Jul 2025, 9:37AM | Action by: BritneyBE
Endorsed
'Handpainted model replacements'
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09 Jul 2025, 1:09AM | Action by: Faucetofstone
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'Handpainted model replacements'
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08 Jul 2025, 9:28PM | Action by: itsGambi
Tracked
'Handpainted model replacements'
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07 Jul 2025, 10:41PM | Action by: Dubb4h
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07 Jul 2025, 8:31PM | Action by: ViltrumiteAnissa
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'Handpainted model replacements'
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07 Jul 2025, 6:25PM | Action by: Excusemejustlurking
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'Handpainted model replacements'
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07 Jul 2025, 6:03PM | Action by: Lexthefrog
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'Handpainted model replacements'
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06 Jul 2025, 3:57PM | Action by: Berserkid
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'Handpainted model replacements'
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06 Jul 2025, 5:18AM | Action by: Anonymous6969123
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'Handpainted model replacements'
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06 Jul 2025, 2:51AM | Action by: hunborg3inches
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'Handpainted model replacements'
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06 Jul 2025, 12:24AM | Action by: doctorkynes
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'Handpainted model replacements'
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05 Jul 2025, 2:18PM | Action by: leronbmoore
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05 Jul 2025, 8:11AM | Action by: Badacid99
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04 Jul 2025, 8:35AM | Action by: PrimroseArt
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Handpainted model replacements
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04 Jul 2025, 6:35AM | Action by: vaiperu
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'Handpainted model replacements'
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03 Jul 2025, 3:14PM | Action by: datguy29
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03 Jul 2025, 6:40AM | Action by: xXDeKaXx
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02 Jul 2025, 3:22PM | Action by: axoloto180
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02 Jul 2025, 3:21AM | Action by: DeadJoey
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'Handpainted model replacements'
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