Daggerfall Unity
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jefetienne

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jefetienne

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34 comments

  1. ASphincterSaysWhat
    ASphincterSaysWhat
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    • 5 kudos
    definitely recommended.  this with hotkey bar, you can rapid fire touch spells and bolts.  huge upgrade.
    1. Gammonator
      Gammonator
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      • 0 kudos
      What do you mean by "hotkey bar"?
    2. dcdrake
      dcdrake
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      • 1 kudos
      "Hotkey Bar" is the name of another mod.
  2. kairn22
    kairn22
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    Very usefull mod. Is your source code available? I'm new to modding and try to figure out how I can implement this tweak: Last ready spell is currently last casted spell while I want it to be the last selected spell instead.
  3. flup72
    flup72
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    • 10 kudos
    Hey, I noticed that casting spells in wereboar form, it shows your hands as human.
  4. flup72
    flup72
    • supporter
    • 10 kudos
    Hey, I didn't know on which thread I should mention this, so I will be posting on both. Sorry for bothering.

    There's a slight incompatibility between Thrid person Camera and Readied Spellcasting Hands where if you enter the third person view the hands don't dissapear. It's like someone wants to grope you character and looks kinda funny.
  5. Violetnred
    Violetnred
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    Any chance this mod could also suppress the no longer relevant notification about a spell being ready to cast? Being spammed with notifications in the middle of the screen never looked great, and with this mod that particular one doesn't even has a reason to exist at all anymore.
    1. TJaruno
      TJaruno
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      I'd like to second this; I love Daggerfall prompt, but this one is irrelevant as of this mod.
  6. LetsGetRandyBaby
    LetsGetRandyBaby
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    • 9 kudos
    I like it, good to know when a spell or enchantment is readied. Recommended!
  7. ardjun
    ardjun
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    Using this mod along with hotbar mod and it makes it so that hands stay readied when casting attacking spell from a hotbar - as already mentioned in a post before this.
    I actually like this and it works great, but there is a problem that it works also on objects (corpses) which causes to waste mana if one doesn't switch to another hotbar slot (weapon of some kind or the same hotbar with the spell).
    It also allows for easy destruction training on corpses, albeit for the sake of worse gameplay (switching after killing an enemy).
    This is mainly a problem with touch spells which activate after the enemy is dead too.
    Ideal solution would be if holding a number from hotkey would spam the spell (which would help with destruction spells), while the casting time isn't as short that one would accidentally cast buffs or teleports more times. The hands would appear and disappear after casting the spell, this would make it so that only one key press is needed to cast the spell, instead of a key press and then click.
  8. DeBIue
    DeBIue
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    • 1 kudos
    For some reason the auras from Dream mod no longer show, not sure why. I installed the shield module but I removed all files from it and still happening
    1. kizabloodborn
      kizabloodborn
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      try going into the mods menu and put this mod above the dream stuff 
  9. Darkeninjx
    Darkeninjx
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    • 5 kudos
    Alright, let me talk to this man. Woops, I had a fireball ready and now there are 50 guards trying to kill me.

    This mod looks essential.
  10. Metallikat
    Metallikat
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    Having an issue with the mod. For some reason, I have a thin black line over each hand, like a seam.
    1. jefetienne
      jefetienne
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      • 10 kudos
      Hmm, I haven't experienced that - that's unfortunate to hear. Maybe there's a resolution setting or video filter at play? Have you disabled all other mods?
    2. KnightAarant
      KnightAarant
      • member
      • 1 kudos
      Ran into the same thing. I believe it happens if you set the main filter to trilinear. Setting it from trilinear back to point solved it for me.