Daggerfall Unity
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l3lessed

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l3lessed

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  • Accessing Shield Module for Modding

    For all the modders out there, I specifically built this module with the idea future modders will want to or need to modify and access it. Below is the documentation on how to do this.

    Using The FPSShieldModule Namespace

    In order to access my mods scripts and corresponding script objects and properties, you will need to access its namespace structure that stores all these class objects. I recommend reading this very short article on Namespaces if you are not familiar with them before moving forward:
    https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/namespaces/

    You can access my mods namespace using: AmbidexterityModule


    First, you need to download the latest mod script files that are in the Developer Package, un...