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Visitable Crypts
1.0.1 final for DaggerFall Unity 0.10.12 (or newer)
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Description
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Since version 0.10.12 completely working World Data Overrides feature is implemented in Daggerfall Unity.
This encouraged me to make this mod.
In the original Daggerfall, the crypts in the city cemeteries are decorative and impossible to enter.
This mod makes those crypts visitable: you may enter them to fight monsters and look for treasures.
Installation
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Extract StreamingAssets\WorldData subdirectory to owerwrite existing StreamingAssets\WorldData subdirectory in DaggerfallUnity_Data directory.
Affected locations
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Since version 1.0.0 all the towns with cemeteries, which contain crypts (besides Wayrest) are affected. 406 locations at all.
Known issues
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There are some towns with cemeteries, which contain 2 crypts. Those towns are:
Anticlere:
* Baelwich
* Baeldale
Ayasofya:
* Javii-Kom
Bergama:
* Javilareg
* Kaluhbia
Daenia:
* Westtry
Daggerfall:
* Aldingwich
* Crossmarket
* Longbury
* Oxville
* Whiteborne
Dwynnen:
* Tundale
* Upham
* Gallomore
* Chesterlech
Gavaudon:
* Oxham
Glenpoint:
* Fontfort
* Charford
Ilessan Hills:
* Riptale
* Newbrone
* Crosspath
Isle of Balfiera:
* Blackhead
Kairou:
* Kairou
Lainlyn:
* Syrius
Menevia:
* Menevia
* Galloley
Mournoth:
* Rhanastaara
* Umbajweyn
Myrkwasa:
* Lerawan
Northmoor:
* Gothmont
Phrygias:
* Blackbrugh Field
Satakalaam:
* Satakalaam
Sentinel:
* Akhoaisa
* Sedojer
Shalgora:
* Westwell
Totambu:
* Minzar
* Rameh-Thar
* Atreja
Wayrest:
* Cathlech
* Chargate
* Cromwick Hamlet
* Eastbrone
* Knightsbrugh
* Penwood
* Tamgate
* Warmore
Wrothgarian Mountains:
* Penwick Wood
* Gothwark
* Ipston
* Longwall
* Lamcester
* Singwall
Ykalon:
* Vanham
* Chesterbeth
The problem is that each location in Daggerfall may not contain more than 1 dungeon. So, only one of those crypts is visitable. Another one is left decorative.
For the same reason, the only crypt in Wayrest is also decorative, because the town already have a dungeon (the Castle).
Related mods
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* Persistent Dungeons (https://forums.dfworkshop.net/viewtopic.php?f=27&t=1667)
It is recommended to use those mods together. Otherwise, you'll be able to get easily stuff by grabbing treasures and loot from the crypt and selling it in the nearest shop.
* Town Graveyard Dungeons (https://www.nexusmods.com/daggerfallunity/mods/368)
The same idea, but it doesn't update exterior blocks, so cities with cemeteries, for which no visitable version of crypt is available in Daggerfall assets are unaffected by that mod. That's why it has only 350 cities affected. Also, there is no fix for cemeteries with 2 crypts (see above): both crypts are visitable, but lead to the same dungeon.
contacts:
Autor: Konstantin Kozlov AKA Yagiza (https://forums.dfworkshop.net/memberlist.php?mode=viewprofile&u=1623)
Topic on Daggerfall Workshop Forums: https://forums.dfworkshop.net/viewtopic.php?f=27&t=3965
Changelog
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- 1.0.1
* Fixed typo, which breaks world map with some other mods installed. See: https://forums.dfworkshop.net/viewtopic.php?p=52380#p52380
It was already fixed in 0.5.0, but somehow reappeared in 1.0.0.
- 1.0.0
* All the town cemeteries with crypts (besides Wayrest) are visitable now.
* Fixed an issue with versions 0.4.0 and 0.5.0 where all the crypts added in these versions had the same dungeons. The dungeons are different now, so if you're upgrading from these versions, please make sure you haven't been saved in one of these crypts.
- 0.5.0
* All the town cemeteries with crypts in Abibon-Gora, Alcaire, Alik'r Desert, Articlere, Antiphyllos, Ayasofya, Bergama, Bhoriane, Daenia, Dakfron, Dragontail Mountains, Dwynnen, Ephesus, Ilessan Hills, Isle of Balfiera, Kairou and Wrothgarian Mountains are visitable now.
* Fixed typo, which breaks world map with some other mods installed. See: https://forums.dfworkshop.net/viewtopic.php?p=52380#p52380
- 0.4.0
* All the town cemeteries with crypts in Wayrest (besides the capital) are visitable now.
- 0.3.0
* All the town cemeteries with crypts in Sentinel are visitable now.
- 0.2.0
* Make one of two crypts in Crossmarket and Longbury non-visitable.
* Restore original map of cemeteries of Aldingwich, Oxville and Whiteborne, making one of crypts visitable.
- 0.1.0
* Initial release