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MizterMoonshine (Environmental Ambience) and numidium3rd (Dynamic Music)
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This package for the Dynamic Music mod simply adds the Environmental Ambience tracks to the vanilla songs so it's not music all the time. Sometimes it's windy, sometimes there's a song, sometimes a tavern is quiet or chatty, then a song will start, then noisy chatter will follow etc. This has all the original vanilla tracks playing dynamically as well (combat songs during combat then after switching maybe to a sunny day birds chirping then a few km's up a song will play again depending on the weather/location)
All of the relevant audio files from both the vanilla game and environmental ambience are in their respected places. Meaning if you are travelling in the snow it will randomly play vanilla music snow songs or environmental snow ambience giving you a break from either just ambience or just music. Again, if you are in a shop it will only play the shop themes either music or ambience.
Thanks to MizterMoonshine (Environmental Ambience) and numidium3rd (Dynamic Music) for making the best audio mods that exist for Daggerfall. Also thanks to DoUevenCHIMbro for making the Vanilla Music Preset for Dynamic Music mod. That made it easy!
Dynamic Music Mod is obviously required. Make sure you have dynamic music.dfmod in your mods folder. Then simply drop this DynMusic folder in your Daggerfall Unity/Streaming Assets/Sound folder